- pre
- 1/4 In | Out A1
- 1/4 (or 3/4) Mix C3A
- 1/4 (or 3/4) The Deucey C3A
- 1/4 | 1/2 | 3/4 Top A1
- 1/4 (or 3/4) Thru A1
- 1/4 (or 3/4) Wheel The Ocean | Sea C3A
- 12-Matrix Concept C4
- 2/3 Recycle C1
- 3/4 Tag (The Line) PLUS
- 3 By 1 Triangle Formation C2
- 3 By 2 Acey Deucey C1
- 6 By 2 Acey Deucey A1
- any Tagging call & Scatter C3B
- any Tagging call Back (To A Wave) C1
- any Tagging call Chain Thru C3A
- any Tagging call The Top C3B
- any Tagging Call Your Neighbor C2
- anything And Anything C4
- anything & Circle (fraction) C2
- anything & Cross A1
- anything Chain Thru C1
- anything Coordinate | Motivate | Percolate | Perk Up C2
- anything Reaction C3A
- anything The Axle C1
- anything The "K" C2
- anything The Wave C4
- anything The Windmill C1
- anything To A Wave C1
- n By 1 Diamond Concept C4
- n By m Transfer | Checkmate (The Column) C2
- n Step(s) At A Time C3B
- A
- Acey Deucey PLUS
- Add A Concept C4
- Ah So C1
- All 4 Couples Concept A2
- All 8 Concept A2
- All 8 Recycle C1
- All Eight Spin The Top PLUS
- Allemande Left BASIC
- Alter & Circulate C2
- Alter The Wave C1
- An Anchor C4
- direction Anchor fraction C4
- Any Hand Concept A1
- As Couples CONCEPT A1
- B
- Bail Out C4
- Beau | Belle A1
- Bias Circulate C3A
- Big Block CONCEPT C3A
- Bingo C3B
- Block Formation C1
- Boomerang C3B
- Bounce anyone C2
- Box Recycle C1
- Brace Thru A1
- Branch Off NOL
- Breaker anything C3A
- Busy anything C3B
- Butterfly Formation C1
- By Golly C4
- C
- Cast A Shadow A1
- fraction Cast & Relay C3B
- Cast Back, Cross Cast Back C1
- Catch anything {n} C3A
- Catch n C2
- Central Concept C3A
- Chain Reaction A1
- Chain Reaction [by definition, C1] C1
- Chain The Square C2
- Change Lanes C3B
- Change The Centers | Wave C3B
- Change Your Image C3B
- Chase Right | Left PLUS
- Chase The (fraction) Tag C3B
- Chase Your Neighbor C1
- Checker Board | Box anything C3A
- Checkmate The Column A2
- Checkover C1
- Checkpoint anything By anything C2
- Chisel Thru C2
- Chuck-A-Luck, Cross Chuck-A-Luck C3B
- Circle Left | Right BASIC
- Circle (fraction) To A Two-Faced Line C4
- Circle (fraction) To A Wave C2
- Circle By fraction By fraction | anything C1
- Clover | Cross Clover And anything A1
- Concentric Concept C1
- Connect The Diamond C4
- Coordinate PLUS
- Counter C2
- Counter Rotate fraction C1
- Couples Hinge MS
- Couple Up C3A
- Courtesy Turn BASIC
- Cover Up C4
- Crazy Concept C2
- Create A Column C4
- Criss Cross The Deucey C3B
- Criss Cross The Shadow C2
- Criss Cross Your Neighbor C2
- Cross & Turn, Reverse Cross & Turn C1
- Cross & Wheel FAMILY C2
- Cross Back C2
- Cross By C1
- Cross Chain & Roll C1
- Cross Chain Reaction C3A
- Cross Chain Thru C1
- Cross Concentric Concept C2
- Cross Counter C3A
- Cross Cycle C3B
- Cross Extend C1
- Cross Fire PLUS
- Cross Flip The Line (fraction) C3B
- Cross Horseshoe Turn C4
- Cross Invert The Column (fraction) C2
- Cross Lockit C3B
- Crossover Circulate A1
- Cross Ramble C2
- Cross Roll To A Wave | Line C1
- Cross The "K" C2
- Cross Trail Thru A1
- Cross Walk & Dodge C4
- Cross Your Neighbor C1
- Curli-Wheel C4
- Curlique C4
- Cut The Diamond PLUS
- Cut | Flip The Galaxy C1
- Cut | Flip The Hourglass A2
- Cycle & Wheel A1
- D
- Delight | Dilemma C3A
- Detour C2
- Diagonal Box Concept C3B
- Diagonal Column | Line | Wave Concept C4
- Diamond anything Concept C4
- Diamond Chain Thru A2
- Diamond Formation | Circulate PLUS
- Disband C3B
- Disconnected (formation) Concept C2
- Divide The Ocean | Sea direction | anything C3B
- Dixie Diamond C1
- Dixie Grand PLUS
- Dixie Sashay C1
- Dixie Spin C4
- Dixie Tag C4
- Dodge anything C2
- Dosado BASIC
- Double Star Thru A1
- Drag Concept C4
- Drift Apart C3A
- Drop direction C2
- E
- Ease Off C3A
- Echo CONCEPT C3B
- Eight By anything C3A
- Ends Bend A1
- Erase C4
- Exchange The Box C3A
- Exchange The Diamond C2
- Exchange The Triangle C3A
- Expand The Column C3A
- Explode And anything PLUS,A1
- Explode The Diamond C3B
- Explode The Line A1
- Explode The Top C3A
- Explode The Wave PLUS
- Extend MS,PLUS
- F
- Face Your Partner (or Corner) BASIC
- Fan Concept C3B
- Fancy C3A
- Fan The Top PLUS
- Fascinate C2
- File To A Line C2
- Finally Concept C3A
- Finish (A) anything C1V
- Flare Out To A Line C3A
- Flip The Diamond PLUS
- Flip The Line C1
- Flip Your Lid C3B
- Follow Thru C1
- Follow To A Diamond C3A
- Follow Your Leader C3A
- Follow Your Neighbor PLUS
- Forward And Back BASIC
- Fractal CONCEPT C4
- Funny formation Circulate C2
- Funny Concept C2
- Funny Square Thru (n) C2
- G
- Galaxy Formation | Circulate C1
- Gee Whiz C3B
- Generous / Stingy CONCEPT C3B
- Good Show C3B
- Grand 1/4 (or 3/4) Thru A1
- Grand Chain Eight C2
- Grand Follow Your Neighbor A1
- Grand Mix C3A
- Grand Spin The Top C4
- Grand Square BASIC
- Grand Swing Thru PLUS
- Grand Switch (The Line | Wave) C4
- Grand Working direction Concept C4
- H
- Half Sashay BASIC
- Here Comes The Judge C2
- Hinge The Lock, Lock The Hinge C3A
- Hocus Pocus C2
- anyone Hop C3A
- Horseshoe Turn A1
- Hourglass Formation | Circulate A2
- Hubs | Rims Trade Back | anything C2
- I
- Ignore CONCEPT C1V
- In Style C4
- Initially Concept C3A
- Inlet C2
- In Roll Circulate A2
- Interlocked 3 By 1 Triangles Formation C2
- Interlocked Counter C3B
- Interlocked Diamond Formation C1
- Interlocked Little C3A
- Interlocked Parallelogram Formation C4
- Interlocked Phantom Columns | Lines | Waves Concept C4
- Interlocked Plenty C3A
- Interlocked Rally C3B
- Interlocked Ramble C3B
- Interlocked Scoot (Back) C3A
- Interlocked Triangle Formation C2
- Interrupt CONCEPT C1V
- Invert The Column (fraction) C2
- J
- Jay Concept C3A
- Jaywalk C1
- K
- Keep Busy C3A
- anyone Kick By {n} C4
- anyone Kick Off C2
- L
- Ladies Center, Men Sashay BASIC
- Four Ladies Chain BASIC
- (Two) Ladies Chain BASIC
- Latch On (fraction) C3A
- Lateral Substitute C2
- Lickety Split C3B
- Lift Off C3B
- Linear Cycle PLUS
- anyone Like A Ripple Concept C2
- Line To Line C4
- Linear Action C1
- Lines anything Thru C2
- Link Up C3A
- Little C1
- Little More C2
- Load The Boat PLUS
- Lock 'Em Up C3B
- Locker's Choice C3A
- Lockit A1
- direction Loop n C2
- Loop & (fraction) Tag C3B
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- M
- Magic Column Concept C1
- Magic Diamond Concept C4
- Magic Line | Wave Concept C4
- Make Magic C1
- Mini-Busy A2
- Mini-Chase C3A
- Mirror Concept C3B
- Mix A1
- Mixed Up Square Thru (But anything | n) C4
- Motivate A2
- N
- Nuclear Reaction C3B
- O
- "O" Formation C1
- Oddly | Evenly Concept C3B
- Offset Column | Line | Wave Formation C2
- Once Removed Concept C2
- Once Removed Diamond Concept C2
- Open Up The Column C3A
- Orbit Circulate C4
- Outback NOL
- Outlet C2
- Outpost C4
- Out Roll Circulate A2
- Own The anyone anything By anything C3A
- P
- Pair Off A1
- Parallelogram Formation C2
- Partner Hinge A1
- Partner Tag A1
- Pass & Roll A2
- Pass & Roll Your Neighbor A2
- Pass In | Out A1
- Pass The Axle C1
- Pass The Ocean MS
- Pass The Sea A1
- Pass Thru BASIC
- Patch (The) anyone C3A
- Peel & Trail A2
- Peel Chain Thru C3A
- Peel Off PLUS
- Peel The Top PLUS
- Peel To A Diamond C2
- Percolate C1
- Perk Up C2
- Phantom Columns | Lines | Waves Concept C3B
- Phantom Concept C1
- Ping Pong Circulate PLUS
- Pitch direction | anything C4
- Plan Ahead C3A
- Plenty C1
- Polly Wally C3A
- Prefer CONCEPT C1V
- Press direction C1
- Promenade BASIC
- Q
- Quadruple formation Concept C3B
- Quick Step | anything C3A
- R
- Rally C3A
- Ramble C1
- Reach Out C3A
- Reactivate C3B
- Recoil C3A
- Recycle MS
- Recycle [from Facing Couples] A2
- Reflected Concept C3B
- Regroup C1
- Relay The Deucey PLUS
- Relay The Shadow C1
- Relay The Top C1
- Release anything C3A
- Relocate (The formation) C2
- Relocate The Diamond C2
- Remake A2
- Remake The Thar A2
- Replace CONCEPT C1V
- Reset C3B
- Reshape (The Triangle) C2
- Reverse Checkpoint anything By anything C3B
- Reverse Crazy CONCEPT C2
- Reverse Cut | Flip The Diamond C2
- Reverse Cut | Flip The Galaxy C2
- Reverse Explode [from a Wave] C1
- Reverse Order Concept C3B
- Reverse The Pass C3B
- Reverse The Top C3B
- Revert (The) any Tagging call C4
- Revolve To A Wave C3B
- Right | Left Roll The C4
- Right And Left Grand BASIC
- Right And Left Thru BASIC
- Right | Left Roll To A Wave A1
- Right | Left Wing Concept C4
- Rip Off C3B
- Ripple (The Line | Wave) | n C2
- Roll PLUS
- Rolling Ripple n By n (By n) C4
- Rotary Circulate C4
- Rotary Spin | anything C1,C2
- Rotate C1,C2,C3B
- Round Off C4
- S
- Scatter Circulate C3A
- Scatter Scoot C1
- Scoot & Dodge A1
- Scoot & Weave A2
- Scoot Back BASIC
- Scoot Chain Thru A2
- Scoot The Diamond C3A
- Scramble C3B
- Secondly | Thirdly | Fourthly anyConcept anything C3B
- Select A(n) anything NOL
- Sets In Motion C2
- Shake & Rattle C3B
- Shakedown C1
- Shazam C2
- Shorter / Longer Concept NOL
- Short | Tall Six Formation C4
- anyone Shove Off C4
- Siamese CONCEPT C1
- Sidetrack C3B
- Single Checkmate C3A
- Single Concept C3A,C3B,C4
- Single Circle To A Wave PLUS
- Single File Promenade BASIC
- Single File Recycle | Recoil C3A
- Single Wheel A2
- Slant anything (By anything) C3A
- Slice Concept NOL
- Slide Thru MS
- Slip | Slide | Swing | Slither A2
- Snap The Lock C3A
- Solid CONCEPT C2
- Something New C3A
- Spin Chain & Exchange The Gears PLUS
- Spin Chain The Line C3A
- Spin Chain The Gears PLUS
- Spin Chain Thru MS
- Spin The Pulley C3A
- Spin The Top MS
- Spin The Windmill direction A2
- Split | Box Counter Rotate fraction A2
- Split Phantom Boxes Concept C3B
- Split Phantom Columns | Lines | Waves Concept C3A
- Split Square Chain Thru A2
- Split Square Thru (n) A1
- Split [Square Thru] Concept C1
- Split Swap (Around) C2
- Split Trade Circulate C2
- Split | Box Transfer A2
- Spread PLUS
- Square Formation and Identification BASIC
- Square Chain The Top C1
- Square Chain Thru A1
- Square The Bases C1
- Square Thru (n) BASIC
- Squeeze C1
- Stable Concept C3A
- Stack The Line C2
- Stagger Concept C2
- Stampede C3A
- Stars BASIC
- Star Promenade BASIC
- Star Thru BASIC
- anyone Start (A) anything C1V
- Step And anything C2
- Step & Flip C1
- Step & Fold C1
- Step & Slide A1
- Stimulate (The Column) C3B
- Stretch Concept C1
- Stretched Box | Column | Line | Wave Concept C2
- Strip (The Diamond | Hourglass) C3A
- Strut Right | Left (And Right | Left) C3B
- Swap Around, Reverse Swap Around A1
- Swap The Top C3A,C3B
- Swap The Wave C2
- Swing BASIC
- Swing Along C2
- Swing & Circle (fraction) C1
- Swing Chain Thru C3A
- Swing The Fractions C1
- Swing-O-Late C3B
- Switch The Line C1
- Switch The Wave A2
- Switch To A(n) Diamond | Hourglass A2
- Switch To An Interlocked Diamond C1
- T
- T-Bone Concept C1
- Tag The Line MS
- Take {n} C3B
- Tally-Ho C1
- Tandem CONCEPT C1
- Teacup Chain PLUS
- Team Up C3A
- The Gamut C3A
- Touch By fraction By fraction | anything C3A
- anyone Tow Truck C4
- anyone Tox NOL
- Track n C3B
- Track 2 PLUS
- Trade BASIC
- Trade Circulate A2
- Trade The Deucey C3A
- Trade The Diamond C3B
- Trade The Wave PLUS
- Trail Off A2
- Transaction C4
- Transfer And anything A2
- Transfer The Column A1
- Trapezoid Formation C3B
- Travel direction NOL
- Travel Thru C3A
- Triangle Formation | Identification C1
- Triangle [Working As A Box] Concept C2
- Triangular Box Formation C4
- Trip The Set C3A
- Triple formations Working direction Concept C3B
- Triple Box Formation C1
- Triple Column | Line | Wave Formation C1
- Triple Cross A1
- Triple Diamond Concept C3A
- Triple Play C3A
- Triple Scoot PLUS
- Triple Star Thru A1
- Triple Trade A1
- Trixie (Spin) C4
- Truck C2
- Turn & Deal A1
- Turn The Key C3B
- Turn To A Line C2
- Turnstyle C3B
- Twist And anything C1
- Twist The Line C1
- Twisted Concept C4
- Two-Faced CONCEPT C3B
- Twosome Concept C3A
- U
- U-Turn Back BASIC
- Unwrap The formation C2
- V
- Vertical (fraction) Tag (The Line) C1
- Vertical anything C2
- W
- Walk & Dodge MS
- Walk Out To A Wave C2
- Wave The anyone C3B
- Weave C1
- Weave The Ring BASIC
- Wheel And anything C1
- Wheel Fan & Cross Thru C4
- Wheel Fan Thru C1
- Wheel The Ocean | Sea C2
- Wheel Thru A1
- Wind The Bobbin C3A
- With Confidence C3B
- With The Flow C1
- Wrap To A formation C3A
- X
- Y
- Yo-Yo Concept C4
- Z
- "Z" Concept C3B
- "Z" Axle C3B
- "Z"-Columns | Lines | Waves Concept C4
- Zig-Zag, Zag-Zig A2
- Zing C1
- Zip Code n C2
- Zippered Formation C4
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