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Points for Better Calling
Rich Reel 21 July 2004
This growing list highlights what I believe are the fundamental aspects of optimal square dance calling.
I refer to these points from time to time to help improve my sight calling and/or evaluate written material.
Understand that no human caller can keep track of everything here at once while they are calling.
Callers learn how to use aides including notes and memorized material,
freeing them to focus on a more manageable number of them.
With experience, much of this becomes second nature.
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Choreographic Flow
I've found that callers have widely different views on what constitutes good flow.
Perhaps you may wish to consider the following points but if you disagree,
and have reasonable justification in your mind for doing so,
you may find dancers that will agree with your point of view.
If you ever get the chance, it's fun to dance in a square to a recording of yourself! |
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- Smoothness
- Changes in body flow use hands/arms to transfer momentum Examples of good flow...
- [W]: Swing Thru - dancers reverse rotational direction but arm turns transfer momentum
- [W]: Acey Deucy Recycle - sudden flow reversal for centers but they get a push from the ends
- [F]: Centers Trade Bend The Line - centers move forward then backup but can push off each other
- [W]: Walk And Dodge Partner Trade - sudden reversal for "dodger" but handhold transfers momentum
- Timing can substantially affect the smoothness - See 'Timing' below
- Over Flow - dancers should rarely be made to turn more than 1 full turn around a handhold or in place
- Dizzy/Excess Flow - dancers should rarely accumulate more than 2 full turns C.W. or C.C.W. without reversing
- Balanced Flow - each dancer wants to go to the left about as often as they go to the right
- Typical standard arrangement choreography tends to have boys going right and girls going left
- Counter girl-left / boy-right trend in standard arrangement with calls like Zoom, Clovr, Sep and CtrIn + Ca3/4
- Make judicious use of non-standard arrangement
- Hand use
- Use the available hand
- A hand just used for a Pull By or Arm Turn is not available for 2 beats
- Exception: Scoot Back - In this accepted call, the same hand is used 3 times. It works because the call takes time to do
- If you need to use a call that will result in bad hand-use, add a pause.
- Alternate hands - Example: SHing SwThr is not as nice as Ca3/4 C-Trd.
- Examples of good hand use
- [SS]: H-SqTh4 SwThr B-Run BendL RvFlt (hand use best for boys)
- [P2r]: C-SqTh3 AL
- [0L]: PsOcn SwThr SpTop SHing
- [1P] (G in center): G-SwThr G-TrnTh A-StrTh B-Trd
- [2P] (B in center): B-SqTh3 LT1/4 ChDTL
- Keep everyone moving and enjoying the dance - avoid having inactive dancers just standing around
- Give inactives something to do - Clap hands, "Cheer 'em on!", "Stand there and look pretty!"
- When calling several calls to the centers...
- Have outsides watch ("help") centers do something difficult
- Have outsides memorize a few calls the centers are doing for "their turn"
- Timing - call so the dancers and can keep their motion smooth with the music
- "Stop and go" lowers the energy - always have that next call ready on the tip of your tongue
- Exception: workshop or class: pausing briefly before and after hard calls lets dancers see formations
- Walking distance - allow extra time for ends with long arc
- Give dancers with shorter walking distance an extra short call:
Example: Add Centers Trade between Couples Circulate and Ferris Wheel - (call quickly)
- Allow think time
- Call only a beat ahead of dancers - if you call too much ahead, dancers will feel rushed
- Watch dancers and call the next call just before dancer's hands touch to make the ending formation
- Cueing - Let dancers anticipate difficult or unusual flow or get affirmation when they need it to keep moving
- If dancers are doing the call correctly but seem hesitant say: "yes, yes, YES!"
Difficulty
- Choreography
- Rarely used call - re-introduce the call starting with its most familiar usage
- Rare usage of a call - use the call several times in familiar ways first
- Unfamiliar formation - pause and describe the formation
- Formation unclear after a previous difficult call or series of calls - say the formation name
- Unfamiliar Position / unusual arrangement
- Be aware of arrangement at all times and understand its effects on difficulty
- Consider using an arrangement where only half the dancers are in unfamiliar positions
- Confusion with calls that have a similar sound or feeling
- Enunciate clearly Example: Chase Right and Face Right
- Use confused calls together in a single tip to let dancers practice hearing the difference
- Dancer Expectation
- Familiar call combination - or variation when a familiar call combination is expected
- Flow or hand use - guides dancers naturally in certain directions
- Focus of attention - [W] may be thought of as "wave of 4", "box of 4", or "centers and ends"
- Increase difficulty gradually - so dancers get used to having to think to keep up
- Let dancers know an upcoming sequence will be difficult or unusual
- "Trust me on this one"
- Pause, lower the music
- Cueing
- ...before call is delivered - sets dancer anticipation, alerts them to pay attention
- ...as call is delivered - Voice inflection can alert the dancers to expect something unusual
- ...after call is delivered - reinforce memory or teach without being obvious
- Use different voice for cues - avoids confusion with actual calls
- Avoid excess cueing
- Clutters the sound waves - forces the dancers to pick calls out of chatter
- Sounds like "spoon feeding" - consider less demanding material
- Confuses dancers who's native language is not English
- Timing
- Call Stacking - use to make a series of easy calls more challenging (avoid when calls can be shortcut)
- Deliver next call the moment the last confused dancer figures out where they are
- Dancer Confidence - critical to establish this in the first few sequences of every tip
- Comfort with caller's voice - dancers can clearly hear and understand all calls and cues
- Expectation they can dance the material - material is appropriate difficulty for the dancers
- Trust caller knows what s/he's doing - choreo, resolves, cues work more often than they don't
- Caller is confident - dancer's confidence often mirror's the caller's
- Environment
- Sound - caller's voice isn't crystal clear
- Distraction - peripheral activity, talking (in the square and out), styling, unusual music
- Background noise - echo, conversation, music with pitches in caller's vocal range
- Points of reference - room has odd shape, room is very large, outside with no walls
- Dance Surface - Sticky/slippery, uneven surface, hard cement is tiring
- Light - Too light or too dark to see well
- Easy is better - When in doubt, call too easy - A few enjoy challenge, everyone enjoys dancing
Variety
- List Coverage - use every call on the list, more than once if possible
- Usage of each call - use each call in a variety of ways, and from a variety of formations
- Formation - Use easy calls to get into less common formations: e.g. "I", Hourglass, Circle all facing out
- Arrangement - Explore #3 and #4 arrangements using easy calls. 'Normalize' after only a few calls
- Opening Calls - try to use a different get-in every time
- Use Sides as often as Heads
- Ring/Thar/Circle Figures - avoid using the same memorized figures every time
- Resolve into ring figures - a fun use of those memorized figures
- Ring figures that resolve at home or stir the bucket - what a surprise!
- Resolves
- Let the majority be simple and elegant - an element of surprise is always fun
- Few total surprise get-outs - use sparingly - keep 'em special
- Balance AL get-outs with RLG get-outs - At Plus don't forget Dixie Grand
- A few "at home" get-outs will impress the dancers
- Gimmicks - a little goes a long way
- If they get it, it's fun - if they don't, it's weird
- "Directional calling" is unusually difficult for dancers who's native language isn't English
- Difficulty
- Modulate/adjust difficulty - Make the dancers work a little bit then give them a break
- Harder tip - pre-announce so those that are less serious about choreography can plan to sit out
- Make it a point to make the first and last tips extra easy and extra successful.
Programming
- Tip Length - Typically between 10 and 15 minutes - varies significantly from club to club
- 1 - 2 minutes: Square up Fill all squares, write down key couples, etc.
- 4 - 12 minutes: Patter Once or twice through patter record / 6 to 12 sequences. Include bucket stir
- 5 minutes: Singing call - skip if patter runs long - many dancers really enjoy the singing call
- Over 20 minutes is getting way too long - even for class or workshop
- Difficult material is tiring - keep these tips a little shorter
- If dancers get silly and start making lots of mistakes, its time to wrap it up
- Sequence (Card) Length
- Approx 120 beats = 1 minute (2 beats/second) - (Square dance tempo = 118 to 128 beats/minute)
- Opening Biggie: 5 to 10 calls - usually easy with one 'at level' call
- Dance sequence: 30 seconds - 2 minutes - 15 to 20 calls, occasionally longer ok
- Workshop sequence: 1 - 3 minutes - resolve quickly (as best as possible) after fixing mistakes
- Break
- Rest between tips: 3 - 5 minutes - Once through a record at low volume, longer break after hard tip
- Some clubs have Rounds, CW dance, etc. between tips which will determine the break
- Music
- Variety of genre
- Intro/One-Night-Stand: Choose up-beat familiar tunes
- Teach/Workshop: Choose generic boom-chuck that won't distract
- Some fast feel / some slow feel (square dance tempo typically does not vary much)
- Some serious / some silly
- Avoid music you're not enthusiastic about
- Theme Tips
- Fun and easy (for the first warm-up tip and the last tip)
- Challenging - Pre-announce so people can plan sit-outs
- Workshop (call focus or concept focus)
- Silly - perfect time for a gimmick or two
Showmanship
- Have a good time! - Relax, Smile. - Calling is fun isn't it?
- Stage Presence
- Dress like a professional (even if calling is just a hobby)
- Avoid being fidgety with your hands: Hold mic in one hand, cord in the other
- Singing
- Everyone can sing - Yes, YOU can sing!
- Practice, and I mean a lot. In the car, in the shower ... a lot!
- Focus on the pitch - being on-key. Try to nail the pitch spot-on.
- If you feel you're off pitch, avoid holding long notes out.
- If you feel you're off pitch, sing more quietly. (so they can't hear you :)
- Match the volume of your voice to the volume of the music. Blend like harmony.
- Don't fight with music that's not in your vocal range. (too high / too low)
- Consider simply speaking parts of a song - it can sound better.
- Voice
- Be YOU - Don't try to sound big - use everyday voice. Just have a good time
- Breathe - Sing and speak naturally, but from down low in the abdomen - good posture helps
- Sing with mouth open - Drop jaw - cheeks in - think 'deep auw'
- Don't work hard - Let breath and microphone carry voice - if voice gets sore, something is wrong
- Enunciate - Make your voice crystal clear - Can they understand every word?
- With so much going on it's easy to get tense. Relax, r e l a x, r...e...l...a...x...
- Advanced Voice
- Call to the beat of the music - and add filler words to create energizing rhythm in the sound
- Exploit unique skill - things you do easily: whisper, yodel, whistle, falsetto, impersonate, accent...
- Use dynamics - sing softly then increase volume to build energy and excitement
- Sing patter - as if it were a singing call - especially nice for last tip
- How does my voice sound? - record yourself and listen!
- Music Volume
- Slowly lower music prior to speaking, slowly bring it up to fill between calls
- Take music volume way down while waiting for dancers to correct problems
- Loud volume creates energy - but only if the calling lives up to it!
- Connect with the Dancers
- Tell a joke or a little personal story (keep it short!)
- Interact with them
- Laugh with them
- Customize Your Routine
- Choose special music for the group, season, holiday, birthday
- Specialty tips - event theme, workshop, class level, into-night, 2 couple
- Thanks
- Warmly receive each and every 'thank you' - with undivided attention and sincere eye contact
- Thank each person that helped in any way publicly and privately
- "Let's have a big hand for "
- "It was really a pleasure to call for you guys this evening"
Avoid...
- ...using a dancer's name - Many dancers are sensitive about mistakes, especially in front of other dancers
- Prefer indirect hints: "We're looking for R-H waves with the Boys looking out"
- ...or selective cueing: "...and the very centers look over their shoulder for the end of a line"
- ...or selective calling: "Those looking out of the square, do a U-Turn Back real quick"
- ...or selective timing: "Psst, over here ... no here ... Swing Thru!" (just when they're close enough)
- ...or corrective calling: "Bend The Line we have standard lines, dance Forward And Back"
- ...or positive reinforcement: "Trust , s/he knows what s/he's doing!"
- ...blaming dancers for mistakes - the caller should be so perfect!
- There are always ways to make things more clear - try a completely different explanation
- All mistakes are really the caller's - part of the job is good judgment about the dancers' abilities
- ...getting upset at the dancers - not a way to create fun atmosphere. Word gets around about bad attitude
- ...getting stressed - call at a sustainable level that allows enjoyment of the activity
- See Personal Difficulties below....
Be aware of personal difficulties
Dancers seem to be making more mistakes than usual, tempers are short, folks may simply not be as polite as you (or they!) are used to.
What's wrong? Many things could be. Consider...
- Hearing problems
- Long Day / Long Week - folks tend to be more tired during an evening session (especially on Friday)
- Difficult and draining situation outside of dancing (You may want to ask them privately about their week)
- Aches, pains, and/or discomfort
- Missed dinner / medication
- Unable to sleep well the last few nights
- New and nervous about their dancing
- Rusty - thought they knew the calls well - may be embarrassed
If you find yourself getting upset at someone - Stop and consider...
- Consider other possible interpretations of their actions
- Consider other possible reasons for their actions
- Consider things in your life that might be making your fuse shorter than usual
- Never discount anyone
- Even the awful dancers have friends and some of them may be important to you
- That irksome dancer may someday be running the club and hiring callers
Some Closing Thoughts
- Some days are good, some days are bad. That's how it is with everyone
- If folks are having a good time, the caller must be doing things right (take notes!)
- Creative and unusual material is like spice - a little goes a long way
- It is truly difficult to call easy material
- Dancers have the most fun when they're doing things they didn't know they could do
- "Good judgment comes from experience which comes from bad judgment" from Will Rogers
- The ideal caller is really a follower - the skill and energy of the dancers guide every call.
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Richard Reel Hayward California USA