Language: All | |
From Parallel Waves.
- Orbit Circulate [C4]:
- The right-most Leader of each Wave does a 'big' Zoom away from the Center of
the set to end in the position diagonally behind their starting position
(Trapezoid Zoom) as the others Trade Circulate.
Ends in opposite-handed Parallel Waves.
- Left Orbit Circulate [C4]:
- The left-most Leader of each Wave Trapezoid Zoom as the others Trade
Circulate. Note: Left Orbit Circulate is not the Mirror
version of Orbit Circulate. The Trailers pass Right shoulders on both Orbit Circulate and Left
Orbit Circulate. This is important on 1/2 Left Orbit Circulate.
- Twin Orbit Circulate [C4]:
- Leaders Trapezoid Zoom (passing right shoulders as they pass) as Trailers
Trade Circulate. Ends in opposite-handed Parallel Waves. This call can be
fractionalized into halves.
| |
| before Orbit Circulate
| | after |
|
|
Notes:
-
We once saw Orbit Circulate generalized by a well-known
Challenge caller. From any Parallel Lines: The right-most Lead dancer
does a Trapezoid Zoom as the others Crossover Circulate. We like this
definition since it allows Orbit Circulate to be done from many more starting
formations.
-
The 'orbiters' work away from the Center of the Set, going around
the outside for their Trapezoid Zoom.
- Orbit-Board anything [C4]:
- Leaders (who must be in Waves)
Orbit Circulate as the others do the anything call working in a
distorted 1 x 4.
- Orbit-Box anything [C4]:
- Leaders (who must be in Waves)
Orbit Circulate as the others do the anything call working in a
distorted 2 x 2.
- Twin-Orbit-Board anything [C4]:
- Leaders (who must be in
Waves) Twin Orbit Circulate as the others do the anything call working
in a distorted 1 x 4.
- Twin-Orbit-Box anything [C4]:
- Leaders (who must be in
Waves) Twin Orbit Circulate as the others do the anything call working
in a distorted 2 x 2.
See also Trapezoid CONCEPT [C3B].