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Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 
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Find call: 

Checkpoint {anything} By {anything} [C2]
   (Lee Kopman 1982)
C2:     

Language:
  
  
  
  
  
  
   edit def

From a 1 x 8, Point-to-Point Diamonds, or any other applicable formation in which there are Centers of each side. EN: 10

The Centers of each side work together, around the Very Center dancers, to do the first anything call (ending, if possible, near the short axis of the starting formation; see note below); Remaining Outsides (2 or 4 dancers) move toward the Center (without changing their facing direction) and work with the original Centermost dancers to do the second anything call. EN: 20

Within the following possible starting formations for CheckpointEN: 30

 
The dancers take the first anything call, and EN: 40
The dancers take the second anything call. EN: 50

Note: If the first anything call ends in a 2 x 2, the dancers doing that call must end close to the short axis of the starting formation. The following diagrams indicate the ending formation after the first anything call when the first anything call ends in a 2 x 2. EN: 60

 
If you start here... EN: 70
 
or here... EN: 80

and the first anything call ends in a 2 x 2, then EN: 90

 
you must end here
after the first anything call. EN: 100
 
You may not end here,
since you are on the
long axis of the starting formation. EN: 110
 
If you start here... EN: 70
 
or here... EN: 80

and the first anything call ends in a 2 x 2, then EN: 120

 
you must end here
after the first anything call. EN: 130
 
You may not end here,
since you are on the
long axis of the starting formation. EN: 140

Hint: Those doing the second anything call should wait until those doing the first anything call have moved out of the way. EN: 150

Checkpoint Touch 1/4 By Flip The Diamond:

 
   
before
Checkpoint Touch 1/4
By Flip The Diamond
 after
Touch 1/4
 after
Flip The Diamond
(done)
Checkpoint Recycle By Turn & Deal:

 
   
before
Checkpoint Recycle
By Turn & Deal
 after
Recycle
 after
Turn & Deal
(done)
Checkpoint Single Wheel By Grand 1/4 Thru:

 
   
before
Checkpoint Single Wheel
By Grand 1/4 Thru
 after
Single Wheel
 after
Grand 1/4 Thru
(done)
Checkpoint Trail Off By Dixie Style To A Wave:

 
   
before
Checkpoint Trail Off
By Dixie Style To A Wave
 after
Trail Off
 after
Dixie Style To A Wave
(done)
Checkpoint Walk & Dodge By Explode The Wave:

 
   
before
Checkpoint Walk & Dodge
By Explode The Wave
 after
Walk & Dodge
 after
Explode The Wave
(done)

Reverse Checkpoint anything By anything [C3B] (Vic Ceder 1985):
From applicable formations. Center 4 do the first anything call and the resulting Ends (of that Center 4) move away from the Center of the Set without changing their facing direction (i.e., Stable). The Others (original Outsides) work around the Very Centers to do the second anything call, ending as close as possible to the positions vacated by the resulting Ends of the Center 4. EN: 755

See also Prefer CONCEPT

for a variation of CheckpointEN: 160

CALLERLAB definition for Checkpoint (Anything) by (Anything)

Choreography for Checkpoint anything By anything

Comments? Questions? Suggestions?
 
C2:     

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24-December-2024 22:43:09
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