Printer friendly version 
 Square Dance Resource Net  (Home)ArticlesCallers and CuersClubsEventsResourcesChoreographyMusicLyricsCeder Chest Definition BooksCeder Square Dance System  (CSDS)Square Rotation Program  (SQROT)Vic Ceder - Square Dance CallerDefinitions of square dance calls and conceptsMore square dance DefinitionsLists of square dance calls and conceptsFrequently Asked QuestionsSquare dance linksLos Olivos Honey BeesBande DéssineesChocolate BarsBeanie BabiesPokémon Trading CardsSend us feedback
Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 Definitions Main Page  |  FAQ  |  Ceder Chest Definition Books  |  Multilingual  |  administrator     
 Index -->  All Levels  |  Basic and Mainstream  |  Plus  |  A1  |  A2  |  C1  |  C2  |  C3A  |  C3B  |  C4  |  NOL  |  Def2 
 Definitions (Text Only) -->  Plus  |  A1  |  A2  |  C1  |  C2  |  C3A  |  C3B  |  C4  |  NOL  |  Old Calls  |  Experimentals 
 Dancing and Studying Hints  |  Tagging Calls  |  Calls with Parts  |  Shape Changing  |  Types of Distortions 
Find call: 

C2 definitions from the Ceder Chest of C1 and C2 Ceder Chest of C1 and C2.

  • This material is copyrighted, so please treat it accordingly.
  • For complete explanations, diagrams and examples, please purchase the book.
  • To view a definition, click the desired link.


Language:
  
  
  
  
  
  
  
  

3 By 1 Triangle Formation

A 3 By 1 Triangle is a 4-dancer formation in the following shape:


any Tagging Call Your Neighbor

  1. Do the any Tagging call to the 1/2 Tag position;
  2. Follow Your Neighbor.

Ends in a Wave.


anything & Circle (fraction)

From applicable formations.

All or Center 4 do the anything call. Outside 6 move up one position as in Swing & Circle 1/4.


anything Coordinate | Motivate | Percolate | Perk Up

Replace the first Circulate of the given call (Coordinate, Motivate, Percolate, or Perk Up) with the anything call. If the anything call is a Circulate, the word Circulate is conventionally omitted. If the anything call is a (Split) Counter Rotate 1/4, the phrase "Rotate 1/4" is omitted. The caller's delivery on this is very important. If the caller says Scoot Back (pause) Motivate, then do a Scoot Back followed by a full Motivate. However, if the caller says Scoot Back Motivate as one phrase, then replace the first Circulate of the Motivate with a Scoot Back. Some callers put the suffix "er's" onto the anything call to make it unambiguous (e.g., Scoot Backer's Motivate). The given call (Coordinate, Motivate, Percolate, or Perk Up) must begin with a Circulate.

anything Coordinate [C2]: Do the anything call; then Finish Coordinate (1/2 Circulate; Center 6 Trade; Very Ends do your part Fan The Top as Very Centers Veer Out). Usually ends in Parallel Two-Faced Lines. The anything call replaces the first Circulate.

anything Motivate [C2]: Do the anything call; then Finish Motivate (Ends 1/2 Circulate as Centers Cast Off 3/4; Center Star|Diamond Circulate twice as Others Trade; those who meet Cast Off 3/4 as Others move up as in Phantom Hourglass Circulate). Usually ends in Parallel Waves. The anything call replaces the first Circulate. If the anything call ends with the words 'Circulate' or 'Rotate 1/4', those words are omitted. For example, In Roll Motivate is an In Roll Circulate; Centers Cast Off 3/4 as the Ends 1/2 Circulate; Center 4 Star 1/2 as Outsides Trade; Those who meet Cast Off 3/4 as Others move up.

anything Percolate [C2]: Do the anything call; then Finish Percolate (1/2 Circulate; Center Line Hinge & Cross as the Others Any Hand Turn Thru). Usually ends in Back-to-Back Lines or T-Bones.

anything Perk Up [C2]: Do the anything call; then Finish Perk Up (1/2 Split Circulate; Center Line Hinge, Circulate & Trade as Others (Concentric) Circulate twice). Usually ends in Parallel Two-Faced Lines. The anything call replaces the first Circulate.


anything The "K"

From applicable formations.

Do the anything call; Centers Trade as Ends U-Turn Back by turning away from the Center of the (4-dancer) formation (i.e., 1/4 Out & Roll).


n By m Transfer | Checkmate (The Column)

From Columns.

The First n dancers do the part of the call that is normally done by the First Two dancers as the Last m dancers do the part of the call that is normally done by the Last Two dancers.

For example,

  • A normal Checkmate The Column is a 2 By 2 Checkmate, since the First Two dancers do one part and the Last Two dancers do the other part.
  • A normal Transfer The Column is a 2 By 2 Transfer The Column.
  • A Box Transfer is a 1 By 1 Transfer The Column.

3 By 1 Checkmate [C2] (Willard Orlich): From Columns. First Three dancers Column Circulate 4 positions & 1/4 In as the #4 dancers Circulate 3 positions, 1/4 In, & Circulate. Ends in Parallel 3 & 1 Lines.

3 By 1 Transfer The Column [C2]: From Columns. The First Three dancers Transfer (as a 3-dancer group Trail Off , then individually 1/4 In) as the #4 dancers Circulate 1 & 1/2 and Cast Off 3/4; Center 4 Extend The Tag as Others Step Ahead to end in Parallel 3 & 1 Lines.


Alter & Circulate

From Parallel Waves or Eight Chain Thru.

  1. Arm Turn 1/2;
  2. Centers Cast Off 3/4 as Ends U-Turn Back;
  3. Outside 4 Circulate as Very Centers Trade;
  4. each Diamond Counter Rotate 1/2;
  5. Flip The Diamond.

Ends in (opposite-handed) Parallel Waves. Alter & Circulate is a 5-part call.


Bounce anyone

From a Two-Faced Line.

  1. Veer Back-to-Back;
  2. designated dancers U-Turn Back in flow direction.

Ends in a 2 x 2.

Bounce is a 2-part call.


Catch n

From Facing Couples, a R-H Wave, or other applicable formations.

  1. Square Thru on the n-th hand (Step To A Wave);
  2. Centers Trade;
  3. all Step & Fold.

Ends in a Mini-Wave Box.


Chain The Square

From an Eight Chain Thru (or Parallel R-H Waves).

Right Pull By; Outsides Courtesy Turn and Veer Left as the Centers Step To A L-H Wave, Very Centers Left-face U-Turn Back (placing R-H on adjacent End's back), Courtesy Turn and As Couples Extend.

Ends in Parallel R-H Two-Faced Lines.


Checkpoint anything By anything

From a 1 x 8, Point-to-Point Diamonds, or any other applicable formation in which there are Centers of each side.

The Centers of each side work together, around the Very Center dancers, to do the first anything call (ending, if possible, near the short axis of the starting formation; see note below); Remaining Outsides (2 or 4 dancers) move toward the Center (without changing their facing direction) and work with the original Centermost dancers to do the second anything call.


Chisel Thru

From Facing Lines (or a R-H Tidal Wave).

  1. Concentric Pass In;
  2. Ends Pass In as Centers Pass Out;
  3. all Pass In.

Ends in Facing Lines.

Chisel Thru is a 3-part call.

Alternative definition: Concentric Pass In; Split Pass In; Pass In.


Circle (fraction) To A Wave

From Facing Couples.

  1. Circle Left 1/4 (or the given fraction);
  2. Beaus Walk as Belles Dodge.

Ends in a R-H Mini-Wave Box.

Circle To A Wave is a 2-part call.


Counter

From a 3/4 Tag or other applicable formations.

Centers Cast Off 3/4 and Counter Rotate 1/4 as Outsides Cast Back, Touch 1/2 and Step & Fold.

A R-H 3/4 Tag ends in Parallel L-H Waves;
a L-H 3/4 Tag ends in Parallel L-H Two-Faced Lines.

Crazy Concept

  1. Each side do the given call;
  2. Centers do the given call;
  3. Each side do the given call;
  4. Centers do the given call.

This is a 4-part CONCEPT.

Note: If the given call can be done from either a Box or a Line, (e.g., from Parallel Waves, 1/2 Crazy Counter Rotate 1/4) do the Box version of the call.


Criss Cross The Shadow

From Parallel Lines with the Ends in Tandem or from Promenade (in which case, the designated dancers act as Leaders in Parallel Two-Faced Lines).

 
Ends:
As one movement, 1/2 Zoom & Slide, then Cast Off 3/4 and Spread;

Out-Facing Centers:
Cloverleaf and Slither;

In-Facing Centers:
(Concentric) Cross Extend, Hinge, and Extend.

Adjust as necessary to end in Parallel Lines.


Criss Cross Your Neighbor

From a Mini-Wave Box or applicable T-Bone 2 x 2

Trailers Cross Extend and Arm Turn 3/4 (Cross Your Neighbor) & Spread as Leaders 1/2 Box Circulate & Cross Run.

A Mini-Wave Box ends in an opposite-handed Wave.


Cross & Wheel FAMILY

Cross & Wheel As Couples Hinge; As Couples Step & Fold.
Cross Trade & Wheel As Couples Hinge; Very Centers Trade; As Couples Step & Fold.
Grand Cross Trade & Wheel As Couples Hinge; Triple Trade; As Couples Step & Fold.
Single Cross & Wheel Hinge; Step & Fold.
Single Cross Trade & Wheel Hinge; Centers Trade; Step & Fold.
Grand Single Cross & Wheel Hinge; Grand Step & Fold (Very Ends Fold as Others Step Thru).
Grand Single Cross Trade & Wheel Hinge; Center pairs of dancers Trade; Grand Step & Fold (Very Ends Fold as Others Step Thru).

Cross Back

From a Mini-Wave Box or applicable T-Bone 2 x 2.

Leaders U-Turn Back as Trailers Diagonally Pull By using outside hands.

A Mini-Wave Box ends in an opposite-handed Mini-Wave Box.


Cross Concentric Concept

 This page is still being implemented! 
Try again at a later date.
From 8-dancer formations consisting of 4 outside dancers and 4 inside dancers.

The inside 4 dancers work together to do the given call but end on the outside, as the outside 4 dancers work together to do the given call but end on the inside.

Cross Concentric is the same as Concentric [C1] except that the inside dancers end on the outside, and vice versa.

Shape-changing rules for Concentric also apply to Cross Concentric. Details are given below, in the 'Shape Changing' section.


Cross Invert The Column (fraction)

From Parallel Columns of {n}, where n is greater than or equal to 3.

The First n dancers (where n corresponds to the given fraction, see first note below) as a unit Trail Off to end in Concentric Columns of n as the remaining dancers, using Circulates, move forward to form a compact formation.


Cross Ramble

From a 3/4 Tag or other applicable formations.

Outsides Cross Cast Back as Centers do an Everybody Cross Fold (danced as a Step Thru & Partner Trade); all Slide Thru.

A 3/4 Tag ends in generalized Columns.

Cross Ramble is a 2-part call.


Cross The "K"

From Facing Lines, Eight Chain Thru, or other applicable formations.

  1. Cross Trail Thru;
  2. Centers Trade as Ends U-Turn Back by turning away from the Center (i.e., 1/4 Out & Roll).

Facing Lines end in Facing Lines; Eight Chain Thru ends in Eight Chain Thru.

Cross The "K" is a 2-part call.


Detour

From Parallel Lines with the Ends in Tandem, or from other formations with the Ends in Tandem.

Outsides 1/2 Zoom & Hinge as Centers Counter Rotate 1/4.


Disconnected (formation) Concept

Identified dancers work together in a setup which has gaps (consisting of other dancers or empty space) between some of the identified dancers. Identified dancers must end within the same set of planes as they started, or as close to these planes as possible.


Dodge anything

From applicable formations with the Centers in a 2 x 2.

Center 4 (Concentric) Walk & Dodge as the Others do their part of the anything call.


Drop direction

From a Diamond or Generalized Single 1/4 Tag with the Centers in a Mini-Wave.

Centers do your part of Extend the Tag as the Others 1/4 toward the given direction (relative to the 4-dancer formation). Adjust to end in a 2 x 2.


Exchange The Diamond

From Twin Diamonds or Point-to-Point Diamonds.

Do a total of 4 Diamond Circulates, one of which is Interlocked. The Interlocked Diamond Circulate is done after you become the Very Centers. Exchange The Diamond can be fractionalized into fourths.


Fascinate

From Parallel Two-Faced Lines or other applicable formations.

Centers Any Hand 3/4 Thru as Ends Circulate once and a half; Outside 4 of the Line of 6 Concentric Wheel & Deal as lonesome outside dancer Counter Rotate 1/4.

Ends in a 1/4 Tag.


File To A Line

From Generalized Columns.

Ends slide apart (to allow for two dancer-sized positions of space between them) as Centers do two Phantom Column Circulates; all adjust to end such that the resulting Lines are close together.


Funny formation Circulate

Do a Circulate to the next position within the given formation if and only if:

  1. another dancer will be Circulating to your current position, and
  2. nobody else will be Circulating to your next position.

{n} indicates the number of times to apply the above rules. After each Funny formation Circulate, re-evaluate your position. Typically, only dancers facing within the Circulate path can move.


Funny Concept

The Funny CONCEPT means that only those dancers who can do the next part of the given call without using phantoms and without ending on the same spot as another dancer do that part of the call.

Note: Funny does not necessarily imply that those facing do the next part.


Funny Square Thru (n)

From a T-Bone 2 x 2 or other applicable formations.

Those facing (or those in a R-H Mini-Wave) Right Pull By; (end of Funny Square Thru 1)
and 1/4 In; those facing Left Pull By; (end of Funny Square Thru 2)
and 1/4 In; those facing Right Pull By; (end of Funny Square Thru 3)
and 1/4 In; those facing Left Pull By (end of Funny Square Thru 4).

For each hand, those facing Pull By with the appropriate alternating hand and, if it is not the last hand, the same dancers 1/4 In (toward the Center of the 4-dancer formation). After the last Pull By, do not 1/4 In.


Grand Chain Eight

From Double Pass Thru, Eight Chain Thru, Facing Lines, or other applicable formations.

Those who can Right Pull By; all (move along and) Step to a L-H (Mini-)Wave; Centers Courtesy Turn the Ends 1/4 by doing a Left-face U-Turn Back placing their R-H on the End's back and Bend The Line.


Here Comes The Judge

From a Line (usually of 4) with the Ends facing the same direction.

Here Comes The Judge [C2]: The End Belle (Right-most End) do your part Ends Trade, as the Others Run one position towards the original End Belle's position. Ends in a Line.


Hocus Pocus

From applicable formations including all 2 x 4 setups, Twin Diamonds, 1/4 Tag, etc.

Outsides do two Phantom "O" Circulates as Centers Trade.


Hubs | Rims Trade Back | anything

Hubs | Rims Trade Back starts from Parallel Lines or a Thar | Promenade.

Hubs | Rims Trade anything starts from a Line or other applicable formations.

Hubs Trade Back | anything:
All Partner Trade; original Hubs (original Centers who are now Ends) Circulate or do the anything call.

Rims Trade Back | anything:
All Partner Trade; original Rims (original Ends who are now Centers) Circulate or do the anything call. If the anything call is not an 8-dancer call, the new Centers do the call Concentrically (i.e., working in the Center).

Inlet

From Parallel Waves or applicable Parallel 3 & 1 Lines (Ends must be in Tandem; Lead End & adjacent dancer must be in a Mini-Wave).

Out-Facing End and adjacent dancer Recycle as the In-Facing End and adjacent dancer do your part of a Split or Facing Recycle adjusting to end in the Center Wave.

Ends in a 1/4 Tag.


Interlocked 3 By 1 Triangles Formation

Examples of (symmetric) Interlocked 3 By 1 Triangles:

 
   

dancers work together and
dancers work together in a 3 By 1 Triangle

As with 3 By 1 Triangles, Interlocked 3 By 1 Triangles are usually a Generalized Tandem-Based Triangle instead of Wave-Based Triangle.


Interlocked Triangle Formation

Interlocked Triangles consist of two adjacent Triangles, whose Centermost dancers are working with the furthest Outside dancers in a Triangle.


Invert The Column (fraction)

From Parallel Columns.

The First n dancers (where n corresponds to the given fraction. E.g., from Parallel Columns of 4, n=1 for 1/4; 2 for 1/2; 3 for 3/4; 4 for full), as a Tandem unit of n, Peel Off to end in Concentric Columns of n as the Trailing dancers move forward (using Circulates) to form a compact formation.


anyone Kick Off

anyone Kick Off:
From a Couple, Mini-Wave, or other applicable formation.
Designated dancers do your part of Run & Roll as dancers occupying a designated dancer's destination spot do your part of Partner Tag.

anyone Cross Kick Off:
From a Line or other applicable formation.
Designated dancers Cross Run & Roll as dancers occupying a designated dancer's destination spot do your part of Partner Tag.

Lateral Substitute

Centers (or designated dancers) slide sideways toward the Outsides (or non-designated dancers) who move into the vacated space.


anyone Like A Ripple Concept

From applicable formations.

Designated dancer does the given calls progressively using other dancers as necessary to complete each call.

Ends in various formations.


Lines anything Thru

From applicable formations in which the Outside 4 can Circulate, such as Parallel Lines, Galaxy, Hourglass, Twin Diamonds, Thar, etc.

Centers do the anything call (working in the Center) as the Outside 4 Circulate.

Ends in various formations.


Little More

From a 1/4 Tag or other applicable formations.

  1. Little;
  2. Center 4 Box Circulate.

A generalized 1/4 Tag ends in Parallel Lines.


direction Loop n

Designated dancers Run toward the given direction past the designated number, n, of dancer positions. Non-designated dancers do not move or adjust in any manner.


Offset Column | Line | Wave Formation

An Offset FORMATION is a formation which has been divided into two equal sub-formations that have been shifted some amount relative to the dividing line.


Once Removed Concept

Divide the overall formation along its long axis into planes of dancers (e.g., a 1 x 8 has eight planes; a 2 x 4 has four planes). Dancers occupying every other plane work together to do the given call. At the end of the given call, the dancers in one set of planes must end within their original set of planes.


Once Removed Diamond Concept

From the formation obtained from Parallel Two-Faced Lines after the Outsides Concentric Follow Thru.

A Once Removed Diamond is a Diamond in which you work with the dancers occupying the positions on every other plane from you.


Outlet

From an applicable general 1/4 Tag.

Outsides do their part of a Facing or Split Recycle as the Centers do their part of a Facing or Split Recycle working on the diagonal with the outside dancers with whom the End of the Center Line is facing.

Ends in Parallel Waves.


Parallelogram Formation

A Parallelogram is an offset 2 x 4 which is typically in the following shape:

 
From here... or here...
 
Think of working here.

Peel To A Diamond

From an applicable 2 x 2 or an applicable "Z" (such as the "Z" obtained from a Wave after the Ends Fold).

Leaders Peel Off | Trail Off, as Trailers (Step Ahead if necessary) & Hinge.

A non-T-Bone ends in a Diamond.


Perk Up

From Parallel Waves or Parallel Inverted Lines.

Circulate; 1/2 Split Circulate; Centers Hinge, Box Circulate & Trade as the Ends Circulate twice (around the outside).

Parallel Waves end in Parallel Two-Faced Lines.


Relocate (The formation)

From the given formation or any applicable formation.

Very Centers Arm Turn 3/4 as the Others Counter Rotate 1/4.

Ends in the given formation.


Relocate The Diamond

From Twin Diamonds.

Very Centers Arm Turn 3/4 as the Others Counter Rotate 1/4.

Ends in Twin Diamonds.


Reshape (The Triangle)

From a Wave-Based Triangle or Tandem-Based Triangle.

Move forward to the next Triangle position, changing your facing direction (by turning toward the Center of the Triangle) 90° or 180° as appropriate to change a Tandem-Based Triangle into a Wave-Based Triangle or vice-versa.


Reverse Crazy CONCEPT

  1. Centers do the given call;
  2. each side do the given call;
  3. Centers do the given call;
  4. each side do the given call.

This is a 4-part concept.


Reverse Cut | Flip The Diamond

From a Diamond.

Reverse Cut The Diamond [C2]:
Centers Trade & Spread as Points Diamond Circulate.

Reverse Flip The Diamond [C2]:
Centers Phantom Run (Flip away from each other) as Points Diamond Circulate.

Ends in a Line.


Reverse Cut | Flip The Galaxy

From a Galaxy.

Reverse Cut The Galaxy:
Centers Trade & Spread as the Outsides Galaxy Circulate.

Reverse Flip The Galaxy:
Centers Phantom Run (flip away from each other) as the Outsides Galaxy Circulate.

Ends in Parallel Lines.


Ripple (The Line | Wave) | n

From a Line or Alamo Ring.

Designated dancers, working toward the Center of the Line, successively do a Partner Trade with each dancer until reaching the far end of the Line. Ripple n means to Trade with a total of n dancers. n can include a fraction (e.g., Ripple 2 & 1/2 means to Partner Trade with 2 successive dancers and then 1/2 Partner Trade with the third dancer).


Rotary Spin | anything

Rotary Spin [C1]: Fra Eight Chain Thru (eller Parallelle Right Hand Waves). Alle laver Right Pull By; Outsides laver Courtesy Turn and Roll mens Centers laver Step to a Left Hand Oceanwave og laver Cast Off 3/4. Ender i Parallelle Right Hand Waves.

Rotary anything [C2]: From an Eight Chain Thru (or Parallel R-H Waves). Right Pull By; Outsides Courtesy Turn & Roll as Centers Step To A L-H Wave and do the anything call. Ending formation (dependent upon the anything call) can be Parallel Lines, Diamonds, Hourglass, etc.


Rotate

Rotates (Rotate, Reverse Rotate, Single Rotate, and Reverse Single Rotate) are listed on different challenge lists according to the starting formation.

På C1,
kan Rotates kun calles fra generelle Squared Set, eller lignende formationer (eks. fra Columns, The Ends Only)
På C2,
Rotates can also be called from Parallel Lines or from a 2 x 2 (e.g., In Your Block Single Rotate 1/4).
På C3B,
Rotates can also be called from Columns.

Procedure for dancing Rotates:
  1. Identify the center point of your setup.

    The center point of your setup is the very center point of the square (commonly called the "flagpole center") except in the following cases:

    1. If you are in a 2 x 4 formation and are in Lines, the center point is the Center of each Box (i.e., work Split). If you are in a 2 x 4 T-Bone, the center point for the Column dancers is the flagpole center, whereas the Line dancers are working Split.
    2. If Rotate is preceded by the term Split, then divide your formation into two equal subformations. The center point is the Center of your subformation. From a 2 x 4, Split means to divide the setup into two 2 x 2s, not two 1 x 4s.
    3. If Rotate is preceded by the name of a formation in which to work, the center point is the Center of that formation. For example, from Columns consider 'Each Column Single Rotate 1/4'. In this case, the center point is the Center of the 1 x 4 setup.
  2. Turn 1/4 relative to that center point according to the following rules:

    RotateAs Couples 1/4 To Promenade
    Reverse RotateAs Couples 1/4 To Reverse Promenade
    Single RotateIndividually 1/4 To Promenade
    Reverse Single RotateIndividually 1/4 To Reverse Promenade

    1/4 To Promenade
    Turn 1/4 so that your left shoulder is toward the Center of your formation.
    1/4 To Reverse Promenade
    Turn 1/4 so that your right shoulder is toward the Center of your formation.
  3. Counter Rotate the given fraction around that center point.

    From a Squared Set, active dancers work around the outside of the set. The inactive dancers should move into the center of the set.


Sets In Motion

From Parallel Lines and other applicable formations.

Centers Hinge, Very Center Two Trade, and all 4 Centers Roll as Outsides Circulate 1 & 1/2; any Outsides which line up with the resulting Center Column Face In; those in the Center Column (usually 6, but sometimes 4 or 8 dancers) start a 'Grand' Pass Thru until the original Center 4 have cleared the Center and any Trailing dancers have a compact R-H setup; original Center 4 have the first dancer Left Peel Off as second dancer Right Peel Off and adjust as necessary to end as a Couple (Zag-Zig & Explode).

Usually ends in a R-H 1/4 Line or a L-H 1/4 Tag.


Shazam

From a Mini-Wave (or Facing Dancers).

  1. Arm Turn 1/4;
  2. U-Turn Back.

Ends in an opposite-handed Mini-Wave.

Shazam is a 2-part call.


Solid CONCEPT

Designated dancers or dancers within a designated formation work as a unit (similar to As Couples or Tandem) to perform the given call.


Split Swap (Around)

From Facing Couples or T-Bone 2 x 2s in which everyone is a Trailer.

Split Swap:
As one movement, Belles Box Circulate & 1/4 Right as Beaus 1/4 Right & Box Circulate.

Reverse Split Swap:
As one movement, Beaus Box Circulate & 1/4 Left as Belles 1/4 Left & Box Circulate.

Facing Couples end in Back-to-Back Couples.


Split Trade Circulate

From an Inverted Box (one R-H Mini-Wave and one L-H Mini-Wave) or other applicable 2 x 2.

Leaders Box Circulate as Trailers Crossover Circulate (within the Box).

Ends in a 2 x 2.


Stack The Line

From Tandem Couples, Mini-Wave Box, or applicable T-Bone 2 x 2.

All 1/4 In; original Leaders move ahead to the dancer in front of them and join R-H while original Trailers adjust sideways as necessary to end in a R-H Mini-Wave Box.

A non-T-Bone 2 x 2 ends in a R-H Mini-Wave Box.


Stagger Concept

Stagger means to take a 16-Matrix formation, typically Interlocked Blocks [C1], and to work as if you were in Columns. Upon completion of the given call, each dancer must end on one of the footprints of the original formation. Shape-changing calls are allowed with the restriction that it must be possible for each dancer to unambiguously adjust to end on one of the footprints of the original formation. When the starting formation is Interlocked Blocks, the Diagonal acts as the controlling feature for re-establishing the footprints of the resulting formation.


Step And anything

From various formations.

Centers Step Ahead (usually a Press Ahead); Ends do the anything call.


Stretched Box | Column | Line | Wave Concept

From an 8-dancer formation (a 2 x 4 for Stretched Box; a 1 x 8 for Stretched Column | Line | Wave).

Viewing the formation along its long axis, group the dancers into pairs (two adjacent dancers). Each center pair works with the furthest outside pair to do the given call, ending such that the 4 dancers are entirely on that far side.


Swap The Wave

From a Wave.

As one movement, Step Thru; resulting Beaus 1/4 Right & Wheel Thru.

Ends in Back-to-Back Couples.


Swing Along

From a Tidal Wave, Facing Lines, or a 1 x 8 Inverted Line.

Arm Turn 1/2; Center pairs of dancers Hinge and (Columns of 3) Circulate as the Very Ends Counter Rotate 1/4; Center pairs of dancers Grand Peel & Trail (#1 Peel Off, others Extend and Trade) as the others Extend.

A Tidal Wave or Facing Lines ends in Parallel Waves.


Triangle [Working As A Box] Concept

The Triangle [Working As A Box] CONCEPT allows for a call normally done from a 2 x 2 to be done from a generalized Tandem-Based Triangle.

Unless otherwise specified by the caller, the Apex dancer always acts as a Trailer whereas the Base dancers have clear Leader-Trailer roles. This leaves one 'phantom' in the execution of the call. The three dancers and the phantom work together to execute the given call. At the completion of the call, a space may be reserved for the phantom dancer (see note below).


Truck

Truck:
Boys sidestep one dancer position to the Left;
Girls sidestep one dancer position to the Right.

Reverse Truck:
Boys sidestep one dancer position to the Right;
Girls sidestep one dancer position to the Left.

Turn To A Line

From an applicable 2 x 2.

As one movement, Zig-Zag, Complete The Tag (Tandem Step Thru) and Turn 1/4 in your initial turning direction.

A Non T-Bone 2 x 2 ends in a Generalized Line.


Unwrap The formation

From the given formation.

The two dancers who are closest to the Center of the set and who are facing in lead the Unwrap by walking straight ahead (moving slightly inward as necessary) to become #1 in a Column. Other dancers do formation Circulates until reaching the lead dancer's starting position & then walk straight ahead to follow the lead dancer.

Ends in Columns.


Vertical anything

From a non-T-Bone 2 x 2.

Lead Couples (if any) Single Wheel as Trailing Couples (if any) do 1/2 of a Half Sashay as Mini-Wave dancers (if any) do an 'adjusting' Leads Fold; all do the anything call. Typically the anything call is done from the resulting 1 x 4.


Walk Out To A Wave

From Columns.

#1 og #2: Trail Off and new Ends (#1) Run;
#3: Circulate and U-Turn Back (by turning toward the Center);
#4: Circulate and Press Out.

Mini-Wave Columns end in Parallel Waves.


Wheel The Ocean | Sea

From Back-to-Back Couples or Tandem Couples.

Wheel The Ocean [C2]:
Leaders (or designated dancers) Wheel Around; Belles diagonally Right Pull By. Ends in a R-H Mini-Wave Box.

Wheel The Sea [C2]:
Leaders (or designated dancers) Wheel Around; Belle Walk, Beau Dodge. Ends in a L-H Mini-Wave Box.

Wheel The Ocean | Sea is a 2-part call.


Zip Code n

From a 2 x 4 in which the Centers are in Generalized Columns, or from other applicable formations.

Centers 1/4 Out and Run (away from the Center of the Set) around the Outside dancers (who move into the Center without changing their facing direction) so that original Centers are facing on the Outside. This is a Zip Code 1. Ends Pass Thru (Zip Code 2); Ends Bend (Zip Code 3); Ends Pass Thru (Zip Code 4); Ends Bend (Zip Code 5); Ends Pass Thru (Zip Code 6); Ends Bend (Zip Code 7); etc.

https://ceder.net/def/def_text.php?language=denmark&level=c2
21-November-2024 03:57:50
Copyright © 2024 Vic Ceder.  All Rights Reserved.
full URL