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C3A definitions from the Ceder Chest of C3.
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Ends in a Line or Wave.
1/4 (or 3/4) Mix is a 3-part call.
1/4 The Deucey: Arm Turn 1/4; Centers Cast Off 1/4 as the Lead End Circulate as the Trailing End 1/2 Circulate; Center Star turn 1/4; those who meet (Center Wave) Cast Off 1/4 as lonesome Center move up (Phantom Hourglass Circulate) to become the End of a Wave. Ends in Parallel Waves.
3/4 The Deucey: Same as 1/4 The Deucey except each of the four 1/4 turns is replaced with a 3/4 turn.
1/4 (or 3/4) Wheel The Ocean | Sea is a 2-part call.
Ends in Parallel Waves.
The anything call is usually a Scoot Back variation of a Tagging call.
Leaders Circulate as Trailers Star 1/2 (R-H Star from R-H Waves, L-H Star from L-H Waves), and adjust to become Leaders in Wave (R-H Waves if R-H Star, L-H Waves if L-H Star).
Parallel Waves end in Parallel Waves.
Execute the given call working within Distorted Parallel Lines. At the completion of the call, each dancer must occupy one of the footprints of the original formation.
Ends Cast Off 3/4 as Centers Box Counter Rotate 1/4 and 1/2 Box Circulate; Center Line does the anything call (if the anything call is a number such as 1, 2, or 3, then Cast Off that many quarters) as the others move up (Phantom Hourglass Circulate).
Usually ends in Parallel Lines, Twin Diamonds, or an Hourglass depending upon the anything call.
Square Thru n To A Wave; do the anything call; Step & Fold.
Ends in various formations.
Do the Centers part of the anything call.
If the starting formation is a 2 x 4 and if the Centers part of the anything call can be done from either a 1 x 4 or a 2 x 2 (e.g., Counter or Detour), then work in the 2 x 2. For this case, the caller should specify in which setup the dancers are to do the call (e.g., Each Wave do a Central Counter).
In the following diagrams, designates the Leaders in each Line as designates the other dancers. The dancers designated by can be facing in any direction other than the same direction as the dancers in their 1 x 4.
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Box Circulate; Leaders U-Turn Back (toward the Center of the 2 x 2).
Ends in a 2 x 2.
Couple Up is a 2-part call.
Very Centers Diagonal Pass Thru with diagonally facing outside dancers as the End of the Center Line Counter Rotate 1/4 (around the outside); Centers of each side Hinge; Centers Star Circulate as Outsides Trade; Centers of each side Cast Off 3/4 as the others Phantom Hourglass Circulate.
Ends in Parallel Lines.
Centers Trade The Wave, Cast Off 3/4 and Counter Rotate 1/4 as the Outsides Cross Cast Back, Touch 1/2, and Step & Fold.
A R-H 3/4 Tag ends in Parallel L-H Two-Faced Lines; a L-H 3/4 Tag ends in Parallel L-H Waves.
Cross Counter is a 3-part call.
Outsides 1/4 Right (if Delight) or 1/4 Left (if Dilemma) and Circulate twice as the Centers Swing, Slip twice, and Cast Off 3/4.
Usually ends in Parallel Lines.
The Center's part of Delight | Dilemma is a 4-part call.
Ends Split Circulate twice as Out-facing Centers Crossover Circulate and Circulate as In-facing Centers Circulate and Crossover Circulate.
Ends in a 2 x 4.
Drift Apart is a 2-part call.
Outsides Zing as Centers (Concentric) Circulate and Face In.
Parallel Lines end in a Double Pass Thru.
Outsides Grand Chain Eight and Roll as Centers do the anything call (working in the Center).
Ends in various formations.
Do a total of four Split Circulates, except that when you become an In-facing Center do your next Circulate to your diagonal opposite position (crossing over into the other Box). Exchange The Box can be fractionalized into fourths.
Traffic pattern: when crossing to the other Box, stay outside of those who are still in their original Box. The In-facing Centers lead the Exchange and, from a normal setup, everyone else in their Box can follow them.
Do a total of three Triangle Circulates except that when you become 1) the Apex dancer (for Apex-to-Apex Triangles), or 2) the In-Facing Base dancer (for Base-to-Base Triangles); do your next Circulate to the other Triangle. (From Apex-to-Apex Triangles, the Circulate is an Interlocked Triangle Circulate; from Base-to-Base Triangles, the Circulate is to the diagonal opposite position.) Exchange The Triangle can be fractionalized into thirds.
Centers Phantom Run (Reverse Flip) as the Outsides Column Circulate twice.
Columns end in Parallel Lines.
Trailers (#2 and #4 dancers) Press Out; Trailing Couple 1/2 Press Ahead; Outsides work Phantom, and all Any Shoulder Turn & Deal.
Ends in a Double Pass Thru (phantoms disappear).
Finally anyConcept anything Do the anything call but only apply the given CONCEPT to the last part of the call.
Leaders work away from the Center of the Set to do a Turn To A Line as Trailers 1/2 Circulate.
Parallel Two-Faced Lines end in an As Couples Wave.
Trailers Follow Your Neighbor & Spread as Leaders Box Circulate once and a half.
A R-H or L-H Mini-Wave Box ends in a Diamond, a T-Bone 2 x 2 usually ends in a Wave.
Leaders 1/2 Split Circulate and Tandem Cross Fold as Trailers Follow Your Neighbor (Extend and Arm Turn 3/4); all Tandem Extend.
Ends in Columns.
Center pairs of dancers (3 pairs from an 8-dancer Tidal Line, 2 pairs from a 6-dancer Tidal Line) Grand (Working As Centers) Cross Run (like a Grand Slip-Slide); new Center pairs of dancers Trade (Grand Slip).
Ends in a Tidal Line. This is a 2-part call.
Both calls are 2-part calls.
Designated dancers Walk as others Dodge; all Hinge.
Ends in a Wave or Inverted Line. This is a 2-part call.
Initially anyConcept anything Do the first part of the anything call using the given CONCEPT; then do the remainder of the anything call (i.e., without using the given CONCEPT).
Outsides 1/4 Right and Counter Rotate 1/4 (i.e., Little) as Centers Step And Cross Fold (Ends Cross Fold as Centers 1/2 Press Ahead).
A Generalized 1/4 Line ends in Parallel Lines.
Usually ends in a 1/4 Tag.
This is a 3-part call.
Scoot Back with the dancers in your Interlocked Single 1/4 Tag (the dancers occupying the Interlocked Diamond footprints).
Ends in a 3/4 Line.
Work in a Distorted Box with the dancers with whom you would normally Jay Walk. At the end of the call re-establish the footprints of those four positions.
Leaders Couples Circulate With The Flow as Trailers 1/2 Circulate, Very Centers Hinge, Flip The Diamond, Step & Fold.
Ends in Parallel Waves. This is a 4-part call for the Trailers.
Right Roll To A Wave, Arm Turn 1/4 (or the designated fraction).
Ends in a R-H Mini-Wave. This is a 2-part call.
Leaders Cast Off 1/4 using the Outside dancer as the pivot point
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Ends in Parallel Waves.
Ends in opposite-handed Parallel Waves. This is a 3-part call.
Belles Shakedown as Beaus Partner Tag.
Back-to-Back Couples end in a R-H Mini-Wave Box.
#1 dancer Trail Off & Roll as #2 dancer Circulate, Peel Off & Roll as #3 and #4 dancers Circulate; Centers Cast Off 3/4; all Extend.
Ends in Parallel Waves.
Hinge; designated dancers U-Turn Back in flow direction (Roll twice).
Ends in a Couple or Mini-Wave. This is a 2-part call.
Note: Determine who are the designated dancers before doing the Hinge, not after. For example, from a Couple: Patch The Beaus is a Partner Hinge (now both dancers are Beaus) followed by original Beau U-Turn Back. Similarly, from Parallel Lines: Patch The Ends refers to the original Ends, not those who become Ends after the Hinge.
Centers Arm Turn 1/2 and Slip as Outsides Cast Back and Touch 1/2; Centers of each side Cast Off 3/4 as others do their part of Fan The Top.
A Trade By or R-H 3/4 Tag ends in Parallel R-H Waves; a L-H 3/4 Tag ends in a Parallelogram.
Centers Touch 1/4, Cross Concentric Vertical Tag The Line, Leaders Peel Left, Trailers Peel Right to end as a Couple (as in Sets In Motion) as the Outsides Circulate once and a half, Hinge, Cross Concentric Vertical 1/2 Tag, and Face In.
Facing Lines ends in a Double Pass Thru.
Ends Mirror Turn To A Line ('Turn & Deal' toward Promenade direction) as Centers do a Leads U-Turn Back (by turning toward the Left), Veer Right, and As Couples Extend.
Ends in Parallel Lines.
Quick Step [C3A]: From a 1/4 Box or other applicable formations. #2 dancer Press Out and Phantom Ah So with the adjacent dancer as the Others Circulate. A 1/4 Box ends in Columns.
Quick anything [C3A]: From a 1/4 Box or other applicable formations. #2 dancer Press Out and do the anything call with the dancer they meet (working Phantom if necessary) as the Others Circulate. Phantoms that end up between the Outsides and the Centers are removed at the end of the call.
Centers Step & Fold, Peel & Trail as Outsides 1/4 Right, Counter Rotate 1/4, and Inward (Right or Left) Roll To A Wave.
A Generalized 1/4 Tag ends in a Tidal Line. This is a 2-part call for the Centers.
Trailers 1/2 Box Circulate and Phantom Run (Reverse Flip) as Leaders Box Circulate 1 & 1/2.
A Mini-Wave Box ends in a Wave; a T-Bone 2 x 2 usually ends in a Diamond; Tandem Couples ends in a One-Faced Line.
Ends in a Mini-Wave Box. This is a 2-part call.
The End of the Center 4 Press Ahead as the unapproached Outside dancer (12-Matrix) Press Out; Outsides work with Phantoms (if necessary) and all do the anything call.
Note: Phantoms that end between the Outside dancers and the Center are removed at the end of the call unless the anything call involves a concept which specifically includes phantoms (e.g., Release Triple Wave Ah So retains the Phantoms whereas Release Ah So doesn't).
Ends Split Circulate as Out-facing Centers Crossover Circulate as In-facing Centers Concentric (Box) Crossover Circulate.
Parallel Two-Faced Lines end in Parallel Waves.
Scoot Back; Outsides 1/4 to the handhold; all Diamond Circulate.
Ends in a Diamond.
Leaders Box Circulate twice and 1/4 In (Box Transfer) as Trailers Box Circulate, 1/4 In, and Box Circulate.
Ends in a 2 x 2.
In the Single version of a call, each dancer
executes the movement that would normally be done by a set of two dancers
within the normal version of the call. Hence, for a call to have a Single version,
it must be possible to group all dancers into sets of two, in which the dancers
in each set are always facing the same direction thoughout the
given call. The dancers in each set are usually dancing their portion of the call
You can think of Single as replacing each set of two dancers with a single dancer located exactly half-way between the two dancers. This single dancer then executes the given call always staying on a path located exactly half-way between where the two dancers would be in the normal version of the call.
Single File Recycle [C3A]: From a Single Double Pass Thru. Centers act as Beaus while Ends act as Belles to do a facing Recycle (i.e., Centers Touch and Right-face U-Turn Back as Ends Veer Left to become the Ends of a R-H Wave).
Single File Recoil [C3A]: From a Single Double Pass Thru. Single File Recycle; Step & Fold. Ends in a L-H Mini-Wave Box. This is a 2-part call.
Trailers Dodge inward to form Facing Couples and take the first anything call (working in the center) as Leaders do their part of the second anything call.
Ends in Back-to-Back Lines.
#1 and #2 dancers Couple Up as #3 dancer 1/2 Circulate and U-Turn Back as #4 dancer Circulate and Veer Out.
Ends in a 1/4 Tag.
Alternative definition: First Two Couple Up as the Last Two Circulate & the Leader Inwardly Roll To A Wave.
Arm Turn 1/2; Centers of each side Cast Off 3/4 and Spread as Very Centers Trade; Very Ends and Very Centers slide together and Cast Off 3/4.
Ends in Parallel Lines.
Ends in Parallel Two-Faced Lines. Spin The Pulley is a 3-part call.
Split the 4 x 4 Matrix into two sets of adjacent Columns | Lines | Waves
and work in the resulting
Centers Trade The Wave, Hinge & Cross (Trailers diagonal Pull By using the outside hand) as the Ends Cross Cast Back and Pass In.
A 3/4 Tag ends in an Eight Chain Thru. This is a 3-part call for the Centers and a 2-part call for the Ends.
Outsides 1/2 Zoom and Trade as the Very Centers
Cast Off 3/4 as the Other Centers
Strip The Diamond ends in a Tidal Line, Strip The Hourglass ends in a 3 By 1 Diamond.
Ends in Parallel Waves. This is a 4-part call.
Ends 1/2 Circulate and Hinge as Centers (working in the Center) do a Beaus Run as Belles Dodge.
Ends Circulate twice as the Centers Any Hand 3/4 Thru and Trade The Wave; all Cut The Diamond.
Ends in Parallel Lines.
Centers Touch the first given fraction and Spread as Others step forward; new Centers Touch the second given fraction or do the anything call. Usually ends in a R-H Diamond or a R-H Two-Faced Line. There are no default fractions for this call.
Centers Trade and Spread as the Ends Crossover Circulate.
Ends in a R-H Two-Faced Line. This is a 2-part call.
Ends Cross Fold and Roll as Centers (Concentric) 1/4 Out and Trade.
Parallel Lines end in Facing Lines. This is a 2-part call.
#1 dancer Transfer (Trail Off, Circulate, 1/4 In) as others 1/2 Circulate and Trade; in the new Center Columns #1 dancer Transfer (Trail Off & Roll) as the others 1/2 Circulate and Hinge; all Extend.
Ends in Parallel Waves.
A Twosome consists of two dancers working as a unit and obeying the following set of rules:
The caller will usually designate who is to work as a Twosome by saying Couples Twosome, Tandem Twosome, or Siamese Twosome. If it is unambiguous as to which dancers are paired, the caller may simply say Twosome.
#1 and #3 Peel Off and Circulate twice (around the Outside) as #2 and #4 1/2 Circulate, Cast Off 3/4, Very Centers Trade, and Cast Off 3/4.
Ends in Parallel Waves.
Adjust as necessary to end in the given formation.