- pre
- 1/4 (or 3/4) Mix
- 1/4 (or 3/4) The Deucey
- 1/4 (or 3/4) Wheel The Ocean | Sea
- any Tagging call Chain Thru
- anything Reaction
- A
- B
- Bias Circulate
- Big Block CONCEPT
- Breaker anything
- C
- Catch anything {n}
- Central Concept
- Checker Board | Box anything
- Couple Up
- Cross Chain Reaction
- Cross Counter
- D
- Delight | Dilemma
- Drift Apart
- E
- Ease Off
- Eight By anything
- Exchange The Box
- Exchange The Triangle
- Expand The Column
- Explode The Top
- F
- Fancy
- Finally Concept
- Flare Out To A Line
- Follow To A Diamond
- Follow Your Leader
- G
- Grand Mix
- H
- Hinge The Lock, Lock The Hinge
- anyone Hop
- I
- Initially Concept
- Interlocked Little
- Interlocked Plenty
- Interlocked Scoot (Back)
- J
- Jay Concept
- K
- Keep Busy
- L
- Latch On (fraction)
- Link Up
- Locker's Choice
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- M
- Mini-Chase
- N
- O
- Open Up The Column
- Own The anyone anything By anything
- P
- Patch (The) anyone
- Peel Chain Thru
- Plan Ahead
- Polly Wally
- Q
- Quick Step | anything
- R
- Rally
- Reach Out
- Recoil
- Release anything
- S
- Scatter Circulate
- Scoot The Diamond
- Single Checkmate
- Single Concept
- Single File Recycle | Recoil
- Slant anything (By anything)
- Snap The Lock
- Something New
- Spin Chain The Line
- Spin The Pulley
- Split Phantom Columns | Lines | Waves Concept
- Stable Concept
- Stampede
- Strip (The Diamond | Hourglass)
- Swap The Top
- Swing Chain Thru
- T
- Team Up
- The Gamut
- Touch By fraction By fraction | anything
- Trade The Deucey
- Travel Thru
- Trip The Set
- Triple Diamond Concept
- Triple Play
- Twosome Concept
- U
- V
- W
- Wind The Bobbin
- Wrap To A formation
- X
- Y
- Z
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