Definitions of Square Dance Calls and Concepts
Def2 Index
Def2 Index
953 entries
Level:
-
SSD
Basic
BV
Mainstream
MSV
Plus
PLV
A1
A1V
A2
A2V
C1
C1V
C2
C2V
C3A
C3AV
C3B
C3BV
C4
NOL
obsolete
Go
"
#
(
1
2
3
6
<
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
{
"
"L" F
ORMATION
C4
"O" Formation
C1
"X" C
ONCEPT
C4
"Z" Axle
C3B
"Z" Concept
C3B
"Z"-Columns | Lines | Waves Concept
C4
#
#{
n
} Zing {
m
}
C4
(
(Two) Ladies Chain
Basic
1
1 By 2 Checkover
C2V
1 By 3 Transfer The Column
NOL
1/2 Tag (The Line)
Mainstream
1/4 (or 3/4) Cross
C4
1/4 (or 3/4) Mix
C3A
1/4 (or 3/4) The Deucey
C3A
1/4 (or 3/4) Thru
A1
1/4 (or 3/4) Wheel The Ocean | Sea
C3A
1/4 In
A1
1/4 In | Out
A1
1/4 Right | Left
Basic
1/4 Stable C
ONCEPT
C4
1/4 | 1/2 | 3/4 Top
A1
12-Matrix Concept
C4
2
2 By 1 Something New
obsolete
2/3 Recycle
C1
3
3 By 1 Checkmate
C2
3 By 1 Transfer The Column
C2
3 By 1 Triangle Formation
C2
3 By 2 Acey Deucey
C1
3/4 In | Out
3/4 Tag (The Line)
Plus
6
6 By 2 Acey Deucey
A1
<
any Tagging call
& Scatter
C3B
any Tagging call
& Scatter Chain Thru
C3B
any Tagging call
(-er's) Delight | Dilemma
C3A
any Tagging call
Back & Dodge
C4
any Tagging call
Back (To A Wave)
C1
any Tagging call
Chain Thru
C3A
any Tagging call
The Top
C3B
any Tagging call
Your Criss Cross Neighbor
C2V
any Tagging call
Your Cross Neighbor
C1V
any Tagging call
Your Leader
C3A
any Tagging Call
Your Neighbor
C2
anyone
1 By
n
Shove Off
C4
anyone
1 By
n
Tow Truck
C4
anyone
Cross Fold
Mainstream
anyone
Cross Kick By {
n
}
C4
anyone
Cross Run
Basic
anyone
Finish The Stack
C4
anyone
Fold
Mainstream
anyone
Hop
C3A
anyone
Kick By {
n
}
C4
anyone
Kick Off
C2
anyone
Like A Ripple Concept
C2
anyone
Run By {
n
}
C4
anyone
Scoot
others
Dodge
A1V
anyone
Shove Off
C4
anyone
Start (A)
anything
C1V
anyone
Tow Train Leave The Caboose
obsolete
anyone
Tow Truck
C4
anyone
Tox
NOL
anything
& Circle (
fraction
)
C2
anything
& Cross
A1
anything
'Em Up
C3BV
anything
(Cross) Nuclear Reaction
C3B
anything
(Cross) Reactivate
C3B
anything
And Anything
C4
anything
Chain Thru
C1
anything
Coordinate
C2
anything
Coordinate | Motivate | Percolate | Perk Up
C2
anything
Like A Patch The
anyone
C3AV
anything
Like A Recoil
C3AV
anything
Like A Shazam
C2V
anything
Like A Squeeze
C4
anything
Like A Travel Thru
anything
Motivate
C2
anything
O-Late
obsolete
anything
Percolate
C2
anything
Perk Up
C2
anything
Reaction
C3A
anything
Single The Wave
C4
anything
Stimulate
C3BV
anything
The "K"
C2
anything
The Action
C4
anything
The Axle
C1
anything
The Axle But Cast
fraction
C1V
anything
The Boat
C4
anything
The Cross Lock
C3B
anything
The Key
C3B
anything
The Lock
C3A
anything
The Pulley
C3A
anything
The Pulley But
anything
C3A
anything
The Top
C4
anything
The Wave
C4
anything
The Wave
C4
anything
The Windmill
C1
anything
To A Wave
C1
anything
(ers) Cover Up
C4
direction
Anchor
fraction
C4
direction
Loop
n
C2
fraction
Cast & Relay
C3B
fraction
Cast & Relay But
anything
C3BV
fraction
Chain & Circulate In
C4
n
By 1 Diamond Concept
C4
n
By
m
Transfer | Checkmate (The Column)
C2
n
Step(s) At A Time
C3B
n
/4 Stable C
ONCEPT
C4
A
Acey Deucey
Plus
Add A Concept
C4
Ah So
C1
All 4 Couples Concept
A2
All 8 Concept
A2
All 8 Cross Cycle
obsolete
All 8 Cycle & Wheel
C1V
All 8 Recycle
C1
All 8 Swing & Mix
A2
All 8 Swing Thru
A2
All Eight Spin The Top
Plus
Allemande Left
Basic
Along
C2
Alter & Circulate
C2
Alter The Wave
C1
An Anchor
C4
An Anchor But
anything
C4
Anchor The
anyone
For
anything
C4
Any Hand 1/4 (or 3/4) Thru
A1
Any Hand Concept
A1
Any Hand Grand 1/4 (or 3/4) Thru
A1
Any Hand Remake
A2
Any Shoulder
anything
Any Shoulder Turn & Deal
As Couples CONCEPT
A1
B
Bail Out
C4
Bail Out But
anything
C4
Beau | Belle
A1
Bend The Line
Basic
Bias Circulate
C3A
Bias Trade Circulate
C4
Big Block C
ONCEPT
C3A
Bingo
C3B
Block Formation
C1
Boomerang
C3B
Bounce
anyone
C2
Box Circulate
Basic
Box Counter Rotate
fraction
A2
Box Recycle
C1
Box The Gnat
Basic
Box Transfer
A2
Boxsome C
ONCEPT
C4
Brace Thru
A1
Brace Yourself
C4
Branch Off
NOL
Breaker
anything
C3A
Busy
anything
C3B
Butterfly Formation
C1
By Golly
C4
C
California Twirl
Basic
Cast A Shadow
A1
Cast Back, Cross Cast Back
C1
Catch
anything
{
n
}
C3A
Catch
n
C2
Central Concept
C3A
Chain Reaction
A1
Chain Reaction
A1
Chain Reaction But
anything
C1V
Chain Reaction [by definition, C1]
C1
Chain The Square
C2
Change Jays
Change Lanes
C3B
Change The
anything
NOL
Change The Centers | Wave
C3B
Change Your Image
C3B
Chase Right | Left
Plus
Chase The (
fraction
) Tag
C3A
Chase Your Criss Cross Neighbor
C2
Chase Your Cross Neighbor
C1
Chase Your Neighbor
C1
Checker
formation
anything
C4
Checker Board | Box
anything
C3A
Checkmate The Column
A2
Checkover
C1
Checkover But Hold The Two-Faced Line
C1V
Checkpoint
anything
By
anything
C2
Chisel Thru
C2
Choice
C3A
Chuck-A-Luck, Cross Chuck-A-Luck
C3B
Circle (
fraction
) To A Two-Faced Line
C4
Circle (
fraction
) To A Wave
C2
Circle By
fraction
By
fraction
|
anything
C1
Circle Left | Right
Basic
Circle The (
fraction
) Tag
C4
Clear Out
C4
Clover | Cross Clover And
anything
A1
Concentric Concept
C1
Connect The Diamond
C4
Continue To Invert Another
fraction
C4
Contour The Line
C3B
Coordinate
Plus
Coordinate To A Diamond
C4
Counter
C2
Counter Rotate
fraction
C1
Counter Shake
C4
Counterpoint
C3B
Couple Of 3
Couple Up
C3A
Couples Circulate
Basic
Couples Hinge
Mainstream
Couples Hinge & Trade
C4
Courtesy Turn
Basic
Cover Up
C4
Cover Up But
anything
C4
Crazy Concept
C2
Create A Column
C4
Criss Cross
n
Step(s) At A Time
C4
Criss Cross Clover And
anything
Criss Cross Follow To A Diamond
C4
Criss Cross Scoot Apart
C4
Criss Cross Shadow The Column
C4
Criss Cross The Deucey
C3B
Criss Cross The Diamond
C4
Criss Cross The Shadow
C2
Criss Cross Wind The Bobbin
C4
Criss Cross Your Neighbor
C2
Cross & Turn, Reverse Cross & Turn
C1
Cross & Wheel FAMILY
C2
Cross
anyone
Hop
C4
Cross
n
Step(s) At A Time
C3B
Cross Back
C2
Cross Breed Thru
C4
Cross By
C1
Cross Chain & Roll
C1
Cross Chain Reaction
C3A
Cross Chain Reaction But
anything
C3AV
Cross Chain Thru
C1
Cross Chuck-A-Luck
C3B
Cross Concentric Concept
C2
Cross Counter
C3A
Cross Counterpoint
C3B
Cross Cycle
C3B
Cross Drop
direction
C4
Cross Expand The Column
Cross Extend
C1
Cross Fire
Plus
Cross Flare Out And
anything
C4
Cross Flare Out To A Line
C4
Cross Flip The Line (
fraction
)
C3B
Cross Follow Thru
C4
Cross Follow To A Diamond
C4
Cross Horseshoe Turn
C4
Cross Invert The Column (
fraction
)
C2
Cross Lock 'Em Up
C3B
Cross Lock The Hinge
C3B
Cross Locker's Choice
C3B
Cross Lockit
C3B
Cross Nuclear Reaction
C3B
Cross Ramble
C2
Cross Reach Out
Cross Reactivate
C3B
Cross Reset
C4
Cross Roll To A Wave | Line
C1
Cross Roll To A(n) Diamond | Hourglass | Interlocked Diamond
C4
Cross Scoot & Weave
C4
Cross Scoot Apart
C4
Cross Scoot Back
C4
Cross Scoot Chain Thru
C4
Cross The "K"
C2
Cross To A(n) Diamond | Hourglass | Interlocked Diamond
C4
Cross Trail
obsolete
Cross Trail Thru
A1
Cross Trail Thru To The Corner
A1V
Cross Walk & Dodge
C4
Cross Wind The Bobbin
C4
Cross Your Neighbor
C1
Crossover Circulate
A1
Curli-Cross
C4
Curli-Pass
C4
Curli-Wheel
C4
Curlique
C4
Curve
direction
C4
Cut The Diamond
Plus
Cut The Hourglass
A2
Cut | Flip The Galaxy
C1
Cut | Flip The Hourglass
A2
Cy-Kick
C4
Cycle & Wheel
A1
Cycle And
anything
C4
D
Dancing and Studying Hints
Delete (or Skip) C
ONCEPT
C1V
Delight | Dilemma
C3A
Detour
C2
Diagonal Box Concept
C3B
Diagonal Column | Line | Wave Concept
C4
Diamond
anything
Concept
C4
Diamond Chain And Anything
C4
Diamond Chain Thru
A2
Diamond Circulate
Plus
Diamond Formation | Circulate
Plus
Diamond Inlet
C4
Disband
C3B
Disconnected (
formation
) Concept
C2
Disperse
obsolete
Divide & Pair
C4
Divide The Ocean | Sea
direction
|
anything
C3B
Dixie Diamond
C1
Dixie Grand
Plus
Dixie Hourglass
C1V
Dixie Interlocked Diamond
C1V
Dixie Sashay
C1
Dixie Spin
C4
Dixie Tag
C4
Dodge
anything
C2
Dosado
Basic
Double Cross
A2V
Double Pass Back
C1V
Double Pass Your Neighbor
C2
Double Play
Double Star Thru
A1
Drag Concept
C4
Drift Apart
C3A
Drop
direction
C2
E
Ease Off
C3A
Echo CONCEPT
C3B
Eight By
anything
C3A
Ends Bend
A1
Erase
C4
Evenly CONCEPT
C3B
Exchange The Box
C3A
Exchange The Diamond
C2
Exchange The Triangle
C3A
Expand The Butterfly
Expand The Column
C3A
Explode And
anything
Plus
Explode The Diamond
C3B
Explode The Line
A1
Explode The Top
C3A
Explode The Wave
Plus
Extend
Mainstream
F
Face In | Out
BV
Face Your Partner (or Corner)
Basic
Fan Chain The Line
C3B
Fan Concept
C3B
Fan The Top
Plus
Fan Thru
C4
Fancy
C3A
Fancy But
anything
C3AV
Fascinate
C2
Fascinating
anything
C2
File To A Line
C2
Finally Concept
C3A
Finish (A)
anything
C1V
Flare Out To A Line
C3A
Flip Back
C1
Flip The Diamond
Plus
Flip The Hourglass
A2
Flip The Line
C1
Flip The Top
C3B
Flip Your Lid
C3B
Flip Your Neighbor
C2
Flowing
anything
C4
Fly The Coop
C4
Follow Thru
C1
Follow To A Diamond
C3A
Follow To A(n)
formation
C4
Follow Your Leader
C3A
Follow Your Neighbor
Plus
Forward And Back
Basic
Four Ladies Chain
Basic
Fractal C
ONCEPT
C4
Funny
formation
Circulate
C2
Funny Concept
C2
Funny Square Thru (
n
)
C2
G
Galaxy Formation | Circulate
C1
Gee Whiz
C3B
Generous / Stingy CONCEPT
C3B
Go First Class
C4
Good Show
C3B
Grand 1/4 (or 3/4) Mix
C3A
Grand 1/4 (or 3/4) Thru
A1
Grand Chain Eight
C2
Grand Cross Back
C2
Grand Cross Roll To A Wave
C4
Grand Cross Your Neighbor
C1V
Grand Erase
C4
Grand Follow Thru
C1V
Grand Follow Your Neighbor
A1
Grand Left 1/4 (or 3/4) Thru
A1
Grand Left Swing Thru (or Left Grand Swing Thru)
Plus
Grand Mix
C3A
Grand Pass & Roll
C4
Grand Pass & Roll Your Neighbor
C4
Grand Remake
A2
Grand Scoot & Dodge
Grand Spin The Top
C4
Grand Split Square Chain Thru
C4
Grand Square
Basic
Grand Square Chain Thru
C4
Grand Step & Fold
C1V
Grand Swap Around
Grand Swing & Mix
C3A
Grand Swing Thru
Plus
Grand Switch (The Line | Wave)
C4
Grand Switch To A Diamond
C4
Grand Working
direction
Concept
C4
Gruesome Twosome C
ONCEPT
C4
H
Half Sashay
Basic
Here Comes The Judge
C2
Hinge The Cross Lock
C3B
Hinge The Lock
C3A
Hinge The Lock, Lock The Hinge
C3A
Hocus Pocus
C2
Horseshoe Turn
A1
Hourglass Circulate
A2
Hourglass Formation | Circulate
A2
Hubs | Rims Trade Back |
anything
C2
I
Ignore CONCEPT
C1V
In Roll Circulate
A2
In Roll To A Diamond
C4
In Roll To A Wave
C4
In Style
C4
Initially Concept
C3A
Initially | Secondly | etc Use A(n)
anything1
For A(n)
anything2
C4
Inlet
C2
Inner Code
obsolete
Interlocked 3 By 1 Triangles Formation
C2
Interlocked Counter
C3B
Interlocked Diamond Formation
C1
Interlocked Drop
direction
C2V
Interlocked Extend
Interlocked Follow Thru
Interlocked Little
C3A
Interlocked Little More
C3A
Interlocked Parallelogram Formation
C4
Interlocked Phantom Columns | Lines | Waves Concept
C4
Interlocked Plenty
C3A
Interlocked Rally
C3B
Interlocked Rally But
anything
C3B
Interlocked Ramble
C3B
Interlocked Scoot & Little
C3A
Interlocked Scoot & Plenty
C3A
Interlocked Scoot (Back)
C3A
Interlocked Scoot Chain Thru
C3A
Interlocked Scoot The Diamond
C3AV
Interlocked Triangle Formation
C2
Interrupt CONCEPT
C1V
Invert The Column (
fraction
)
C2
Invert Your Neighbor
C2
Isolate
C4
J
Jay Concept
C3A
Jaywalk
C1
K
Keep Busy
C3A
Kick The Habit
C4
L
Ladies Center, Men Sashay
Basic
Latch On (
fraction
)
C3A
Lateral Substitute
C2
Leader | Trailer
MSV
Left 1/4 (or 3/4) Thru
A1
Left 3/4 Tag
PLV
Left Mini-Chase
C3A
Left Split Square Thru (
n
)
A1
Left Square Chain Thru
A1
Left Touch
Left Track 2
Left Travel Thru
C3A
Left Turn Thru
Mainstream
Lickety Split
C3B
Lift Off
C3B
Lift Off But
anything
C3BV
Like A
anything
C4
Line Of
n
Turn & Deal
Line To Line
C4
Line To Line But
anything
C4
Linear (
fraction
) Tag
C4
Linear Action
C1
Linear Action But
anything
C1V
Linear Action But Cross It
C4
Linear Cycle
Plus
Linear Flow
C4
Lines
anything
Thru
C2
Link Up
C3A
Link Up But
anything
(Linking
anything
)
C4
Little
C1
Little More
C2
Load The Boat
Plus
Lock 'Em Up
C3B
Lock The
anything
C3A
Lock The Hinge
C3A
Locker's Choice
C3A
Lockit
A1
Loop & (
fraction
) Tag
C3B
M
Magic Change Your Image
C3BV
Magic Column Concept
C1
Magic Diamond Concept
C4
Magic Expand The Column
C3A
Magic File To A Line
C2V
Magic Hocus Pocus
C2V
Magic Line | Wave Concept
C4
Magic Quick Step
C3A
Magic Walk Out To A Wave
C2V
Make Magic
C1
Mini-"O" F
ORMATION
C1V
Mini-Busy
A2
Mini-Butterfly
C1V
Mini-Chase
C3A
Mirror Circle (
fraction
) To A Wave
C3A
Mirror Circle By
fraction
By
fraction
|
anything
C3A
Mirror Concept
C3A
Mirror Recycle
C3A
Mirror Star Thru
Mix
A1
Mixed Up Square Thru (But
anything
|
n
)
C4
Motivate
A2
Mystic C
ONCEPT
C4
N
Nice & Easy
C4
Nicely
C4
Nuclear Reaction
C3B
O
Oddly Concept
C3B
Oddly | Evenly Concept
C3B
Offset Column | Line | Wave Formation
C2
On Your Own
anything
By
anything
obsolete
Once Removed Concept
C2
Once Removed Diamond Concept
C2
Open Up And | But
anything
C3A
Open Up But
anything
C3A
Open Up The Column
C3A
Orbit Circulate
C4
Out Roll Circulate
A2
Out Roll To A Diamond
C4
Out Roll To A Wave
C4
Outback
NOL
Outer Code
obsolete
Outlet
C2
Outpost
C4
Own The
anyone
anything
By
anything
C3A
P
Pair Off
A1
Parallelogram Formation
C2
Partner Hinge
A1
Partner Tag
A1
Partner Trade
Basic
Pass "Z" Axle
C3B
Pass & Roll
A2
Pass & Roll Your Leader
C3AV
Pass & Roll Your Neighbor
A2
Pass & Roll The Axle
C4
Pass & Roll Your Criss Cross Neighbor
C2V
Pass & Roll Your Cross Neighbor
C1V
Pass In | Out
A1
Pass Right | Left
Pass The Axle
C1
Pass The Ocean
Basic
Pass The Sea
A1
Pass Thru
Basic
Patch (The)
anyone
C3A
Peel & Trail
A2
Peel & Trail The Wave
C4
Peel And
anything
Peel Chain Thru
C3A
Peel Off
Plus
Peel The Deal
C4
Peel The Top
Plus
Peel To A Diamond
C2
Percolate
C1
Percolate But
anything
C1V
Perk Up
C2
Phantom Columns | Lines | Waves Concept
C3B
Phantom Concept
C1
Ping Pong Circulate
Plus
Pitch
direction
|
anything
C4
Plan Ahead
C3A
Plenty
C1
Polly Wally
C3A
Prefer CONCEPT
C1V
Press
direction
C1
Promenade
Basic
Q
Quadruple
formation
Concept
C3B
Quick Step |
anything
C3A
R
Rally
C3A
Rally But
anything
C3A
Ramble
C1
Randomize Between
any
C
ONCEPT
And
any
C
ONCEPT
anything
C4
Reach Out
C3A
Reactivate
C3B
Reciprocate
C4
Recoil
C3A
Recycle
Mainstream
Recycle [from Facing Couples]
A2
Reflected Concept
C3B
Regroup
C1
Relay The Deucey
Plus
Relay The Shadow
C1
Relay The Shadow
anyone
Criss Cross
C2V
Relay The Top
C1
Release
anything
C3A
Release The Column
obsolete
Relocate (The
formation
)
C2
Relocate The Diamond
C2
Relocate The Hourglass
C2
Remake
A2
Remake The Thar
A2
Replace CONCEPT
C1V
Reset
C3B
Reshape (The Triangle)
C2
Retain Your Lane
obsolete
Reverse Checkpoint
anything
By
anything
C3B
Reverse Crazy C
ONCEPT
C2
Reverse Cut The
formation
C4
Reverse Cut The Diamond
C2
Reverse Cut The Galaxy
C2
Reverse Cut | Flip The Diamond
C2
Reverse Cut | Flip The Galaxy
C2
Reverse Echo CONCEPT
C3B
Reverse Explode [from a Line]
C4
Reverse Explode [from a Wave]
C1
Reverse Flip The
formation
C4
Reverse Flip The Diamond
C2
Reverse Flip The Galaxy
C2
Reverse Flip The Hourglass
C4
Reverse Order Concept
C3B
Reverse Split Swap
C2
Reverse Stack The Line
C4
Reverse Swap The Wave
C2
Reverse The Pass
C3B
Reverse The Top
C3B
Revert (The)
any Tagging call
C4
Revolve To A Wave
C4
Right And Left Grand
Basic
Right And Left Thru
Basic
Right | Left Roll The
C4
Right | Left Roll To A Wave
A1
Right | Left Wing Concept
C4
Rip Off
C4
Ripple (The Line | Wave) |
n
C2
Roll
Plus
Rolling Ripple
n
By
n
(By
n
)
C4
Rotary Circulate
C4
Rotary Spin The Windmill
obsolete
Rotary Spin |
anything
C1
Rotate
C1
Round & Cross
C4
Round Off
C4
Round The Horn
C4
Run Wild
C4
S
Same Jay
Scatter Circulate
C3A
Scatter Follow To A Diamond
C4
Scatter Scoot
C1
Scatter Scoot Chain Thru
C1
Scoot & Counter
C2
Scoot & Cross Ramble
C2
Scoot & Dodge
A1
Scoot & Little
C1
Scoot & Ramble
C1
Scoot & Stampede
C3AV
Scoot & Weave
A2
Scoot & Cross Counter
C3A
Scoot & Fancy
C3A
Scoot & Little More
C2
Scoot & Plenty
C1
Scoot & Rally
C3A
Scoot Apart
C4
Scoot Back
Mainstream
Scoot Chain Thru
A2
Scoot Chain Thru The Diamond
Scoot Chain Thru To A Wave
C1
Scoot Reaction
C3A
Scoot The
formation
Scoot The Diamond
C3A
Scoot The Exchange The Diamond
Scoot The Magic Diamond
Scoot The Triangle
Scoot Your Leader
C3A
Scramble
C3B
Secondly | Thirdly | Fourthly
anyConcept
anything
C3B
Select A(n)
anything
NOL
Sets In Motion
C2
Sets In Motion Plus
n
C4
Shadow
formation
anything
C4
Shadow The Column
C4
Shadow To A Diamond
C4
Shake & Rattle
C3B
Shakedown
C1
Shape Changing
Shazam
C2
Short & Sweet
C4
Short Cycle
C4
Short | Tall Six Formation
C4
Shorter / Longer Concept
NOL
Siamese CONCEPT
C1
Sidetrack
C3B
Single Bounce
anyone
C2
Single Checkmate
C3A
Single Circle By
fraction
By
fraction
|
anything
obsolete
Single Circle To A Wave
Plus
Single Concentric Concept
C4
Single Concept
C3A
Single Cross Chain & Roll
C4
Single Divide The Ocean | Sea
direction
|
anything
C4
Single Ferris Wheel
C3A
Single File
anything
C4
Single File Promenade
Basic
Single File Recoil
C3A
Single File Recycle | Recoil
C3A
Single Hinge & Trade
C4
Single Hinge & Trade
C4
Single Peel Off
C4
Single Ping Pong Circulate
C4
Single Polly Wally
C3A
Single Rotary Spin
C3A
Single Shake & Rattle
C3B
Single Shakedown
C3A
Single Shuffle
C4
Single Sidetrack
C3B
Single Stretch C
ONCEPT
C4
Single Strut Right | Left (And Right | Left)
C3B
Single Turn & Deal
C3A
Single Turn To A Line
C3A
Single Wheel
A2
Skewsome C
ONCEPT
C4
Slant
anything
(By
anything
)
C3A
Slice Concept
NOL
Slide
A2
Slide Thru
Mainstream
Slim Down
C4
Slim Down
C4
Slip
A2
Slip | Slide | Swing | Slither
A2
Snap
C4
Snap The (
fraction
) Tag
C4
Snap The Lock
C3A
Snap, Crackle & Pop
C4
Sock It To Me
C2
Solid CONCEPT
C2
Something New
C3A
Spin Back
C4
Spin Chain & Exchange The Gears
Plus
Spin Chain And Anything
C4
Spin Chain And Circulate The Gears
C4
Spin Chain The Gears
Plus
Spin Chain The Line
C3A
Spin Chain The Line But
anything
C3AV
Spin Chain The Star
C4
Spin Chain Thru
Mainstream
Spin The Pulley
C3A
Spin The Pulley But
anything
C3A
Spin The Top
Mainstream
Spin The Windmill
direction
A2
Split & Cross
C4
Split Catch
anything
n
C3A
Split Catch
n
C2
Split Counter Rotate
fraction
A2
Split Dixie Diamond
C1
Split Dixie Grand
C1V
Split Dixie Sashay
C1
Split Dixie Spin
C4
Split Dixie Style To A Wave
C1
Split Grand Chain Eight
C2
Split Pass In
NOL
Split Pass In | Out
Split Phantom
formation
s C
ONCEPT
C4
Split Phantom Boxes Concept
C3B
Split Phantom Columns | Lines | Waves Concept
C3A
Split Recycle
C1
Split Sidetrack
C3B
Split Split Sidetrack
NOL
Split Square Chain The Top
C1
Split Square Chain Thru
A2
Split Square Chain Thru To A Wave
C1
Split Square Thru (
n
)
A1
Split Square Thru (
n
) To A Wave
C1
Split Stagger
C2V
Split Swap
C2
Split Trade Circulate
C2
Split Turn The Key
C3B
Split [Square Thru] Concept
C1
Split | Box Counter Rotate
fraction
A2
Split | Box Transfer
A2
Spread
Plus
Square Chain Cross The Top
C4
Square Chain The Top
C1
Square Chain The Top To A Wave
C1
Square Chain Thru
A1
Square Chain Thru To A Wave
C1
Square Formation and Identification
Basic
Square The Bases
C1
Square The Bases But
anything
C1
Square The Bases Plus 2
C4
Square Thru (
n
)
Basic
Squeeze
C1
Squeeze The "O"
C1
Squeeze The Butterfly
C1
Squeeze The Galaxy
C1
Squeeze The Hourglass
C1
Stable Concept
C3A
Stack The Line
C2
Stagger
anything
To A Line | Wave | normal setup
C2V
Stagger Concept
C2
Stampede
C3A
Star Promenade
Basic
Star Thru
Basic
Stars
Basic
Step & Flip
C1
Step & Fold
C1
Step & Slide
A1
Step & Squeeze
C1
Step & Cross Fold
C4
Step And
anything
C2
Stimulate (The Column)
C3B
Stimulate But
anything
C3BV
Straight Fire
C4
Stretch Concept
C1
Stretched Box | Column | Line | Wave Concept
C2
Stretched Diamond | Triangle C
ONCEPT
C4
Strip (The Diamond | Hourglass)
C3A
Strut Right | Left (And Right | Left)
C3B
Substitute
C1
Swap Around, Reverse Swap Around
A1
Swap The Top
C3A
Swap The Wave
C2
Swap The Windmill
C4
Swing
A2
Swing
Basic
Swing & Circle (
fraction
)
C1
Swing & Mix
A2
Swing Along
C2
Swing Back
obsolete
Swing Chain C
ONCEPT
C4
Swing Chain Thru
C3A
Swing The Fractions
C1
Swing The Gamut
C3A
Swing-O-Late
C3B
Switch The Line
C1
Switch The Wave
A2
Switch To A Diamond
A2
Switch To A(n) Diamond | Hourglass
A2
Switch To An Hourglass
A2
Switch To An Interlocked Diamond
C1
Switch Your Leader
Switcheroo
C4
T
T-Bone Concept
C1
Tag Back (To A Wave)
C1
Tag The Line
Mainstream
Tag The Top
C3B
Tag Your Neighbor
C2
Take {
n
}
C3B
Tally-Ho
C1
Tally-Ho But
anything
C1V
Tandem CONCEPT
C1
Teacup Chain
Plus
Team Up
C3A
The Crossfire Controversy
The Gamut
C3A
Tickle
C4
Tip Toe
C4
Touch
BV
Touch By
fraction
By
fraction
|
anything
C3A
Track 2
Plus
Track
n
C1
Track Back
C1V
Track Your Neighbor
C2V
Trade
Basic
Trade Circulate
A2
Trade Counter Rotate
C4
Trade The Deucey
C3A
Trade The Diamond
C3B
Trade The Wave
Plus
Trail & Peel
C4
Trail Chain Thru
C4
Trail Off
A2
Trail The Deal
C4
Trail The Top
C4
Trail The Wave
C4
Trail To A Diamond
C2
Trail Your Leader
Trans-
anything
C4
Transaction
C4
Transfer And
anything
A2
Transfer The Column
A1
Trapezoid Formation
C3B
Travel
direction
NOL
Travel Thru
C3A
Triangle Formation | Identification
C1
Triangle [Working As A Box] Concept
C2
Triangular Box Formation
C4
Trip The Set
C3A
Triple "Z" C
ONCEPT
C4
Triple
formation
s Working
direction
Concept
C3B
Triple Box Formation
C1
Triple Column | Line | Wave Formation
C1
Triple Cross
A1
Triple Diamond Concept
C3A
Triple Play
C3A
Triple Play But
anything
C3AV
Triple Play Reaction
C3A
Triple Scoot
Plus
Triple Star Thru
A1
Triple Trade
A1
Triple Turn
C4
Trixie (Spin)
C4
Truck
C2
Turn & Deal
A1
Turn & Weave
C4
Turn Over
C4
Turn The Key
C3B
Turn Thru
Mainstream
Turn To A Line
C2
Turnstyle
C3B
Twist And
anything
C1
Twist The Line
C1
Twisted Concept
C4
Two-Faced C
ONCEPT
C3B
Twosome Concept
C3A
Types of Distortions
U
U-Turn Back
Basic
Unwrap The
formation
C2
Unwrap The Hourglass
C2
V
Vertical (
fraction
) Tag (The Line)
C1
Vertical
anything
C2
Vertical Left (
fraction
) Tag (The Line)
C1V
Vertical Tag Back (To A Wave)
C1
Vertical Tag Your Neighbor
C2
Vertical Turn & Deal
C4
W
Wahoo
obsolete
Walk & Dodge
Mainstream
Walk Out To A Column
C4
Walk Out To A Wave
C2
Wave The
anyone
C3B
Weave
C1
Weave The Ring
Basic
Wheel And
anything
C1
Wheel Around
Basic
Wheel Fan & Cross Thru
C4
Wheel Fan Thru
C1
Wheel The Ocean
C2
Wheel The Ocean | Sea
C2
Wheel The Sea
C2
Wheel Thru
A1
Wind The Bobbin
C3A
With Confidence
C3B
With The Flow
C1
Wrap To A
formation
C3A
Y
Yo-Yo Concept
C4
You All
C4
Your Leader
C3A
Z
Zig-Zag
A2
Zig-Zag, Zag-Zig
A2
Zing
C1
Zing Roll Circulate
obsolete
Zing-A-Ling
obsolete
Zip Code
n
C2
Zippered Formation
C4
Zoom Roll Circulate
C4
{
{
i - j - k - l
} Relay The Top
C4
{
i-j-k-l
} 1/4 The Deucey
C4
{
n
}-some (or 1 By {
n
}-some)
C4
{i - j - k} Alter & Circulate
C4
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