Girls Trade, Recycle ===> does a Girls Trade followed by Girls Box Recycle Girls Trade | Recycle ===> does a Girls Trade then everyone RecycleHaving everyone do the Recycle above can also be done as:
[As Couples Swing Thru] & Roll ===> does an individual Roll. [As Couples Swing Thru & Roll] ===> does an As Couples Roll. [Run Wild 3/4] Reset ===> does a 3/4 Run Wild then a Reset. Run Wild [3/4 Reset] ===> does a Run Wild then a 3/4 Reset.
{TextToDisplay; CallsToExecute; Level} displays 'TextToDisplay' when viewing the sequence, but executes 'CallsToExecute' when processing the sequence, assigning it the level of 'Level'. (Level and preceding semicolon (;) are optional)For example, {Accentuate; Circulate 1 & 1/2, Center Wave Ah So Others Hinge; A2} When rendered in a sequence, 'TextToDisplay' is surrounded by matching asterisks (*).
Sequence text | Rendered as |
$Sides$ Flutter Wheel & %Backaway%, $Heads$ Wheel Thru, %Finally Tandem% Swing Thru, [Tandem Ah So] & (normal) Roll, (here's the new call), {Accentuate; Circulate 1 & 1/2, Center Wave Ah So Others Hinge; A2}, Cross Concentric Counter Rotate, $Girls Roll Twice$, L.A. |